The Lollipop King
New member
I'm tying to figure out how to make a feat that would give a set amount of HP per class level. I tried copying and modifying the Improved Toughness Feat. However, I can't seem to figure it out as there are no numerical values in which I can alter. I'm fairly new to Hero Lab, so forgive me if it's blatantly obvious as to how to do this. All help is appreciated.
Phase is set to "Pre-Levels (Users)" and Priority "10000"
Phase is set to "Pre-Levels (Users)" and Priority "10000"
container.child[Totals].field[tHP].value =
container.child[Totals].field[tHP].value +
container.child[Totals].field[tHitDice].value