• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

How would I...

dartnet

Well-known member
Wright a script for the feat Talented from the Masterminds Manual.

The feat allows you to pick 2 skills that receive a +2 when chosen.
 
dartnet wrote:
>
>
> Wright a script for the feat Talented from the Masterminds Manual.
>
> The feat allows you to pick 2 skills that receive a +2 when chosen.


Hmm, right now this isn't possible - you can only allow a feat to pick
one thing. You could theoretically add a feat which bootstrapped a
second feat, both of which allowed you to pick one skill, but that seems
like a bit of a hack.

I'll add a way to let you specify a second thing to select for a feat in
the next version. In the meantime, it's probably easiest to add the feat
to select one, and use a "Skill Bonus" adjustment for the other.


To make a feat that lets you select one skill to add +2 to, choose
"Skills" in the "Select From..." list, then add the following script:

~ Add a +2 Permanent bonus to the chosen skill
field[ftChosen].chosen.field[Permanent].value += 2

at phase, First piority 10000.
 
Colen said:
dartnet wrote:
>
>
> Wright a script for the feat Talented from the Masterminds Manual.
>
> The feat allows you to pick 2 skills that receive a +2 when chosen.


Hmm, right now this isn't possible - you can only allow a feat to pick
one thing. You could theoretically add a feat which bootstrapped a
second feat, both of which allowed you to pick one skill, but that seems
like a bit of a hack.

I'll add a way to let you specify a second thing to select for a feat in
the next version. In the meantime, it's probably easiest to add the feat
to select one, and use a "Skill Bonus" adjustment for the other.


To make a feat that lets you select one skill to add +2 to, choose
"Skills" in the "Select From..." list, then add the following script:

~ Add a +2 Permanent bonus to the chosen skill
field[ftChosen].chosen.field[Permanent].value += 2

at phase, First piority 10000.

Could I add a second eval script to the same feat?
 
dartnet wrote:
>
>
> *Colen wrote:*
> dartnet wrote:
>>
>>
>> Wright a script for the feat Talented from the Masterminds Manual.
>>
>> The feat allows you to pick 2 skills that receive a +2 when chosen.
>
>
> Hmm, right now this isn't possible - you can only allow a feat to pick
> one thing. You could theoretically add a feat which bootstrapped a
> second feat, both of which allowed you to pick one skill, but that seems
> like a bit of a hack.
>
> I'll add a way to let you specify a second thing to select for a feat in
> the next version. In the meantime, it's probably easiest to add the feat
> to select one, and use a "Skill Bonus" adjustment for the other.
>
>
> To make a feat that lets you select one skill to add +2 to, choose
> "Skills" in the "Select From..." list, then add the following script:
>
> ~ Add a +2 Permanent bonus to the chosen skill
> field[ftChosen].chosen.field[Permanent].value += 2
>
> at phase, First piority 10000.
>
>
>
> Could I add a second eval script to the same feat?


You could, but that wouldn't let you choose another skill to apply a
bonus to. The problem is that right now, there's no way to say "Allow
the feat to choose *two* skills" - all you can do is allow it to choose
1 skill.

In the next release, you'll be able to tell skills to let you choose two
separate skills. At that point, your script should look like this:

field[ftChosen].chosen.field[Permanent].value += 2
field[ftChosen2].chosen.field[Permanent].value += 2

(Right now this won't work, because the "ftChosen2" field doesn't exist.)


--
Colen McAlister, colen@wolflair.com
 
Back
Top