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How to set up racial bonuses skills

fswa

New member
I was wondering how I could create a new race that

1) Gets 2 new ability points instead of 1 every 4th level

2) Gets + 5 to specific skills at creation (if race picked)

3) All has a specific fear that isn't listed at this point?

4) Gets 2 ability points that can be added to any ability at creation (if race picked)

I think I have to create these somewhere else in the program, but I cannot find the right button to edit and create them

Please advise :)

FSWA
 
You use the editor (Tools -> Launch Editor). Create your new race in the race tab.

1) In theory, the trick here is to find the field that controls how many attribute bonuses you get every four levels and increase it. Unfortunately, I don't know what that field is.

Update. Use this code in the race itself:

Code:
Post-levels/10000

var bonus as number

    bonus = herofield[tLevel].value/4
    bonus = round(bonus, 0, -1)

 herofield[tAttrEvol].value += bonus

2) If these are pre-selected skills, then the following example code shows you how to do this in the race itself:

Code:
First/5000
#skillbonus[kHide] += 4

3) I'm not sure what this means, but maybe a special would do the trick.

4) This can be done with an adjustment, but that's not ideal. Not sure how to handle this within the race.
 
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