I have tried to set natural armor class equal to a chosen variable, but each time it just adds to the natural armor class.
ac_hero = hero.child[ArmorClass].field[tACNatural].value
hero.child[ArmorClass].field[tACNatural].value = maximum (17,ac_hero)
I also tried this:
hero.child[ArmorClass].field[aNormMod].value
ac_hero = hero.child[ArmorClass].field[tACNatural].value
hero.child[ArmorClass].field[tACNatural].value = maximum (17,ac_hero)
I also tried this:
hero.child[ArmorClass].field[aNormMod].value