• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Holy Warrior from Pathfinder Chronicles: Campaign Setting

Aku

Member
Can someone tell me where I can find the Holy Warrior ability in Hero Lab (or one of the supplements)? I have the hardcover book, but can't find the ability in Hero Lab. I currently have Pathfinder Core, Bestiary and Advanced Players Guide. Is this in one of the other expansion modules? If not, has anyone manually added this in, and if so, can you give advice on doing so.
Thanks for the help!

(Basically what it does is modify the base cleric by adjusting Base Attack progression to equal Cleric HD and changes Hit Die to D10, but cleric gives up both domains, and related domain powers. Also proficient with Deity's favored weapon)
 
That was is from the 3.5 version of the Pathfinder Campaign Setting which HL has decided not to do as the Pathfinder version of it is do out in a like 4 months.

If you wanted to do this yourself though you will need to use the editor(Tools->Launch Editor....)

Then what I would do is simply make a copy of the Cleric class and name it Holy Warrior and give it a Attack Bonus of Fast. You will also want to add a Uses Which Spells option to be Cleric. This way this new class will have access to all the Cleric spells.

Remove the Domains by removing the following:
  • Secondary Spell/Level
  • Secondary Spell Name
  • Secondary Requirements
  • 2 in Custom Ability Count
  • Custom Ability Name
Then save your .user file and do Test Now! and you should be good to go.
 
OK, I love this forum! Thanks, I found out why it isn't shown, but you also included how to make it work. That gets me pointed in the right direction, I am sure! Much appreciated!
 
Actually, the variant class abilities listed in that book are better represented as Archetypes, rather than going through the effort of re-creating the class.

Create a new Archetype, set the "Class to Modify" to Cleric, then scroll down to "Hit Dice Override" and set that to 10, "Attack Bonus Override" to Fast.

Scroll down a ways more, and check "Remove Custom Abilities" (the custom abilities for a cleric are the domain selections).
 
Back
Top