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Hmm...Necromancer has lost Channeling

Aldaron

Well-known member
Hey guys.

I'm trying to put together the "Whispering Way Cultist" from Carrion Crown, Part 3. The NPC is a Rogue (spy) 3/Necromancer 3 (with focused arcane school: undead).

My problem is that if I use the straight-up Necromancy specialty, Channel doesn't appear in the character's In-Play tab, but Turn Undead appears automatically in the list of feats (even though the character is set to a NE human worshipper of Urgathoa or the Whispering Way - either one has the same effect), whereas the Necromancy specialty should give the option of either Turn or Command.

If I switch the Wizard specialty to "Undead" (the focused arcane school), the Feat disappears entirely (and Channel is still missing from the In-Play tab). The only way to get it back seems to be to artificially add "Necromancy" in again, and then remove it, but this still does nothing to get "Channel" in, nor does it give me the option to choose Command Undead or Turn Undead.

I'm not sure it's a bug - I suspect I'm doing something wrong, but I've been at it for over an hour, including restarting HL and restarting the character from scratch, and I'm getting the same problem.

Has anyone else encountered this?
 
Well, as a workaround, I set Necromancy to be the specialty (to get the Turn Undead feat to appear in the feats list), then added Undead, then removed Necromancy. The Turn Undead feat seems to be sticking in the list, and I can simply remember that it's actually Command undead, but I'm still not sure why it's not coming up in the first place.
 
On the wizard tab, click the "Special Abilities" button on the left-hand side, and then change the setting for the "Power over Undead" ability.
 
Ha! Thanks, Mathias! :)

I knew it was going to be something simple that I was overlooking!

Cheers, mate.

Al
 
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