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Hidden until identified custom item description and bonuses!!

bodrin

Well-known member
I'm trying to create an item that has a dual function when identified.

Effectively Caster Level 1 version : Able to cast a spell, but applies a bonus whilst equipped to a skill. But it's a hidden bonus

Caster Level 10 version : Still grants the spell use but should now show the "hidden" bonus text on the description of the item. Plus alter the CL.

I've created both versions in the editor, coded the spell use and the bonus to each and bootstrapped one to the other, but I can't figure out how to display the description text of the items separately and hide either version depending on the identified status.

It's obvious I need some kind of selector to indicate "identified", an append text to or something similar, for the main description text, once it's selected and a hide the original version of the item name on the magic tab, but its evading me at the moment how to accomplish those tasks.

Any help greatly appreciated!
 
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