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Helpless Condition

Nyarlathotep

Active member
Not sure if this is a bug, so if someone could verify this for me before I submit it as a bug, it would be greatly appreciated.

The Helpless condition should reduce your Dexterity to 0, but it looks like it applies a penalty equal to your original Dexterity score instead.

Only matters if you have boosted your Dexterity through magic means. In the game I am currently playing, I have a base dex of 16, and have boosted it to 24 with magical and alchemical bonuses. When I apply the helpless condition it shows that I have a Dex of 8.

If I were to apply the Paralyzed condition instead, it does show a Dex of 0, so I think this is a bug in Herolab (or at least a programming error).

Thanks!
 
I'm getting the same on some brief testing.

Dex = 10, apply helpess, dex = 0 with -5 penalty.
Dex = 10 + belt of dexterity +6, apply helpless, dex = 6 with -2 penalty.

So it does look like it penalizes you the normal dex value rather than reducing it to 0.
 
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