I am trying to make an eval script to change my Stealth Attack die type form a d6 to a d8. would this script do it.
foreach pick in hero where "thingid.cRstStAtt”
eachpick.field[listname].text = "Stealth Attack +" & eachpick.field[xIndex].value & "d8”
nexteach
~If we’re not shown get out now.
Doneif (tagis [Helper.ShowSpec] = 0)
foreach Pick in Hero where “thingid.cRstStAtt”
eachpick.field[livename].text= “Stealth Attack +”&
eachpick.field[abValue].value &”d8”
eachpick.field[abSumm].text=”+”&
eachpick.field[absumm].value&”d8 damage when your target is caught flat footed or flanked.”
nexteach
foreach pick in hero where "thingid.cRstStAtt”
eachpick.field[listname].text = "Stealth Attack +" & eachpick.field[xIndex].value & "d8”
nexteach
~If we’re not shown get out now.
Doneif (tagis [Helper.ShowSpec] = 0)
foreach Pick in Hero where “thingid.cRstStAtt”
eachpick.field[livename].text= “Stealth Attack +”&
eachpick.field[abValue].value &”d8”
eachpick.field[abSumm].text=”+”&
eachpick.field[absumm].value&”d8 damage when your target is caught flat footed or flanked.”
nexteach