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Help with adding wizard house rule

Siminic

Member
In our campaign, we've found that the Wizard somewhat pales compared to the Sorcerer, and have added the arcane powers described in the attached PDF.

How on earth would I begin adding this as a custom user file to Hero Lab?
 

Attachments

Looks like you'd be best off creating a copy of the Wizard class and then customizing from there in the editor. If you installed Hero Lab to the default location, this might get you started: C:\HeroLab\data\pathfinder\authoring\pathfinderedit.htm

Fundamentally it looks like you need to define some Class Special components, and then allow users to pick them at the appropriate levels in your custom Wizard class.
 
Thanks. I grabbed some sample code to start with, to give me an idea of how best to configure the special abilities in the editor. I'll let you know if I encounter any difficulties.
 
Tried a variety of ways of looking at the problem, from creating custom wizard (and creating a custom ability which is linked as a quaternary ability as discussed in the tutorial), or a class special ability, but all seemed to require recreating the wizard from scratch, even when using the copy function.

Any possibility of just adding a custom ability, making it available only to wizards, and bolting it on, without having to create an entirely new class?
 
What is preventing you from starting from the base wizard class and making changes? So on the Class tab in the editor you can do a New(Copy) of Wizard.

Then when a done you caN use the Replace ID feature to have your wizard class replace the one in the core data set.
 
When I copy using the New (copy) feature, at least in the 3.7 version of HL Editor, it leaves things incompletely copied, such as "specialist schools", or other abilities, such that I have to trundle through the Wizard and repair everything from scratch without having access to the original code to know what's missing.

Are you suggesting, even with broken links, that if I replace the original Wizard, the links will re-establish themselves?

If so, if I later delete the custom user file, will the original Wizard re-exert itself? If if so, that might work.
 
I don't know enough to answer your first question, relating to whether a New (Copy) of the Wizard class is complete.

But, if you do that, and it turns out it is not, simply deleting the .USER file which defines your Wizard replacement will restore the Pathfinder System Wizard class to its original state.
 
So far so good. Putting "cHelpWiz" in the Replaces Thing ID causes the primary, secondary, tertiary power picklists to work, however "Wizard" appears twice in all picklists (such as the Level UP! picklist) in Herolab, even after reloading and restarting, with two tabs, both called "Wizard".
 
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