Joshua.Graphic
Member
Hullo forum members.
I'm trying to implement a custom house rule in PF for action points, but I don't want to overload the party with action points, nor do I want to use them in the same way as 4E. Basically, I need an Eval Script to throw into the Tracker tab of the editor that says in good ol' code that:
You start with 1 action point + your Dex or Con modifier, whichever is higher. Then you gain an action point every three levels thereafter (3, 6, 9 etc.).
So, it starts like this:
Any help would be MUCH appreciated, thank you. ^.^
I'm trying to implement a custom house rule in PF for action points, but I don't want to overload the party with action points, nor do I want to use them in the same way as 4E. Basically, I need an Eval Script to throw into the Tracker tab of the editor that says in good ol' code that:
You start with 1 action point + your Dex or Con modifier, whichever is higher. Then you gain an action point every three levels thereafter (3, 6, 9 etc.).
So, it starts like this:
Code:
~ We get 1 + (1/3 our level, rounded down) + (DEX or CON Bonus, whichever is higher)
~ action points, so calculate that number.
var ap as number
ap = 1 + (herofield[tLevel].value / 3) + ([COLOR="Red"]I don't have this part for DEX or CON mod[/COLOR])
ap = round(ap, 0, -1)
~ Add to our total charges.
field[trkMax].value += ap
Any help would be MUCH appreciated, thank you. ^.^
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