Ok, this is a tough one, but as a class ability, use you CMB instead of your normal attack for only firearms. This is what I got:
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
field[abValue].value += maximum(#applybonus[Attack] - #applybonus[ManeuvBon], 0)
foreach pick in hero from BaseWep where "wFtrGroup.Firearms"
eachpick.field[wAttRanged].value += field[abValue].value
nexteach
Any ideas and/or help?
Thank you!
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
field[abValue].value += maximum(#applybonus[Attack] - #applybonus[ManeuvBon], 0)
foreach pick in hero from BaseWep where "wFtrGroup.Firearms"
eachpick.field[wAttRanged].value += field[abValue].value
nexteach
Any ideas and/or help?
Thank you!