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[Help needed] Need help building a feat

ashuramarsh

Well-known member
I am trying to build the Magister's Companion feat from Super Genius Games Magister class. I am far from being a programmer and it seem to be scripting heavy. does anyone know How I would be able to make this feat?

It has to be able to add a familiar to the Magister class tab. The familiar is 4 level below the Magister's level.
Prerequisites: Magister level 5 and must have 9 or more arcane spells

Anyhelp would eb appreciated.

Thanks.
 
Yep, Shadow beat me to it. :)

It revolves around using an Archetype with the feat as a prerequisite. I'll post what I'm using for Psicrystals when I get home tonight and you can adapt that.

TC
 
Thanks TC hopefully that will help. The other thread I was looking at, however not to sure how to begin. So anything should help.

I'd try to make the whole Magister class, but there is so much scripting needed and things I don't know how to do, like the class ability mystic talent that they receive at levels 3 and 7. It basically has like 4 abilities to select from. I got the easier part done so ti at least shows the magister tab that their are abilities to select. Now just to figure out the rest.

Of course if anyone knows if someone has already made this class for hero lab, let me know would save me a large headache.
 
I think this should be what you need.

copy this into your .user file and add your source. :)

Code:
  <thing id="arMagisCom" name="Magister Companion" compset="ClassVary" uniqueness="unique">
    <fieldval field="cvArcFStar" value="1"/>
    <tag group="Helper" tag="MinionINT6"/>
    <bootstrap thing="cArcFClass"></bootstrap>
    <bootstrap thing="cArcFNear">
      <autotag group="ClSpecWhen" tag="1"/>
      </bootstrap>
    </thing>

This should appear under the Archetypes tab in the editor so you can add your own expr-req. I'm not sure offhand about how to count the spells or grab the Magister level, may need to do a search on them around here but this will give you your basics. :)
 
As a suggestion, is there other material that you want to add to Hero Lab? Something that's simpler than this? You may want to cut your teeth on something else and come back to this in a week or two, when you're more familiar with the basics.
 
I've added several races and racial abilities as well as a few feats. Most of what I wanted was enough to find a similar ability to work with. so, I had things to learn from, but this there really isn't an equal except for the rogue familiar talent.

but yeah, probably keep track on of things on paper and excel sheets until I figure this out.

Thanks for all the info thus far.
 
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