I am trying to introduce social class and ethnic background into my homebrew pathfinder campaign.
Ethinic background is faily easy (as all PCs will be human) and I decided that traits would be a good way to introduce social class modifiers.
Playing around with the editor, I can add bonuses to skills and extra feats in both Human ethnicites and traits. What I cannot seem to do is force something to become a class skill.
I have found a work around using Shadow's adjustments, but I was hoping to be able to 'hard code' this into the ethnicity or trait via a bootstrap or eval script, speeding up NPC and character creation.
Is there also a way of forcing a skill to be usable untrained when the standard rules would not normally allow it?
Any help pointing me in the right direction, or suggestions for a different way to implement my ideas would be appreciated.
Ethinic background is faily easy (as all PCs will be human) and I decided that traits would be a good way to introduce social class modifiers.
Playing around with the editor, I can add bonuses to skills and extra feats in both Human ethnicites and traits. What I cannot seem to do is force something to become a class skill.
I have found a work around using Shadow's adjustments, but I was hoping to be able to 'hard code' this into the ethnicity or trait via a bootstrap or eval script, speeding up NPC and character creation.
Is there also a way of forcing a skill to be usable untrained when the standard rules would not normally allow it?
Any help pointing me in the right direction, or suggestions for a different way to implement my ideas would be appreciated.