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Halving all range increments

SeeleyOne

Well-known member
All of the examples that I can find that modify a range increment are for specific weapons. How might I make it so that a drawback (or actually a flaw) can halve all of the range increments?
 
That is what I was afraid of. So, for a file to be shared it would be better to say "sorry, you will have to halve this while playing the game".

But if a file was to be made more unilateral, such as a user file that were to use a whole crap-load of replacements like Feats Reforged, this might be made into more of an extensive add-on (as it would require replacements for the ranged weapons).

The reason that I say this is that "Replace thing id" is the way to go for things that modify existing things, but it is always in effect. Even when the replacing data set is not in use, the original no longer exists.
 
I would make a drawback with something like:

Code:
foreach thing in hero from BaseWep where "wCategory.Range?"
  eachpick.field[wRangeInc].value /= 2
nexteach

Note this is untested so someone may come around with a better idea.
 
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