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HalfCaster Spells/Cantrips at 1st level

Mergon

Well-known member
Is there any word on when/if this change will be implemented?

The new Artificer (2019) from Unearthed Arcana needs this ability. I was hoping the latest HeroLab update would add it, but so far nada.
 
I second this. With the Artificer becoming an official 5e class in November's release, Hero Lab's 5e package will essentially be unusable for any players using this class without some sort of update.

I don't know how Hero Lab codes for this, but the Artificer's formula for determining how many spell slots it grants per level is ROUNDUP(Artificer Level/2), whereas all the other half casters round DOWN. If Hero Lab uses the multiclassing table as its basis for determining total levels available to a hero, we just need the ability to indicate that a class rounds UP when its levels are being applied.

I don't know if this would also affect the cantrips issue.
 
Did you open a ticket? Just wondering if we need to drop a line into the official todo list for the devs.

As I understand how casters work they look at the Helper tags, so they'll probably have to add a new Tag and new code behind the scene to populate the slots tables. (Helper.FullCaster, Helper.HalfCaster, Helper.3rdCaster and Helper. WarlocCast)

I petition for Helper.ArtifiCast with the rest of you.
 
I wonder if they're waiting on the book to actually release? I think it's pretty safe to assume they'll be sticking with the "round up" approach for the Artificer, but I understand not devoting resources to it until it's a done deal.
 
One of the reasons, secondary at best, that I have not completed the UA - Artificer, is that we may just want to delete it all together from the Community Pack. It may not be worthwhile to go back and put it in after they fix the issues for a finalized version of the Artificer.
 
I didn't mean to start the new Artificer from scratch. I will probably use most of it in the new official version if it is compatible. I just think that when the official version goes live, we should scrap the UA version as completing it may be a waste of time and effort.
 
Oh I see. I agree. My one question is whether or not we use the same IDs for the finalized version as we did for the playtest one. If we do, it would theoretically automatically transition everyone to the final version. But it could also break some portfolios.
 
Oh I see. I agree. My one question is whether or not we use the same IDs for the finalized version as we did for the playtest one. If we do, it would theoretically automatically transition everyone to the final version. But it could also break some portfolios.

From experience, that won't work. The few people that decided that the playtest or UA article is superior always raise a stink.

Personally I always wanted for the UA articles that were over a year old to get Obsoleted (like they do over on dndbeyond, etc.), the extremely unsupported stuff like the EN5ider stuff to get dropped and cleaned out and always had someone pop up and tell me we should keep what I thought was dead weight.
 
I would usually use different tags associated with the new Source. That way anyone still usign UA material doesn't lose characters.

Personally, I am not happy with how I implemented some things (like the Turrent and the Iron Defender). Unfortunately I am just not up to the level of creativeness I once was . . .
 
The book is out and the results are in:

  • The artificer does get cantrips at level 1
  • When multiclassing, you take half your Artificer levels and round UP to determine spell slots, unlike the other half casters that round down

Without programming changes on LWD's side, we will not be able to fully support every official class in 5th Edition. Help me, LWD-Kenobi. You're my only hope.
 
As I posted in your Git posting Fenris, I am thoughly disgusted with the new book and the fact they are FORCING the changed races on those of us who pruchased WGtE.

I will be doing no further work on the WGtE or to the new piece of garbage. I suggest the removal of both the WGtE and the UA Artificer {the WGtE can never go live due to hard coding issues anyways)

The odds, at this time, is I will be leaving D&D and reverting back to Pathfinder (not PFF2 since that is simply Pathfinder going the way of 4E which is the road to failure).

The Pathfinder community is far more active than the 5E community anyways.

Fenris and DungeonGuru, its been great working with you and I wish you luck in the 5E Community Pack endevours if you choose to continue. If I do any further 5E work, it will be for my personal use only (and perhaps for those few who appreciate the work).

Darrell Lalonde
 
I'm sorry to hear that. I can't say I share your opinion of the book. Some races and such got a bit more boring from the UA, but overall I don't see anything egregious.

I'm sorry to see you go. You were one of the few people regularly keeping up with releases. Please come back if you reconsider.
 
WGtE was not UA. I'd have to look it up to be certain, but I am pretty sure that the new Warforged is a reversion to the one found in the original UA Eberron article.
 
Sorry to see you dropping out Mergon, seems like us 5e HLC users get burned out pretty quick. It would help if LW would have offered to incorporate the community files into an official product like Fantasy Grounds has done and work with us community guys a bit closer to get new materials or a better paid version available.

WGtE was a PDF offering on dmsguild.com as part of a crossover between the UA and Adept's Guild I think. Hence, it was always a "work in progress" and not the final book. I don't like how WotC abuses dmsguild for some of their UA playtesting like that, but other companies (Kobold Press comes to mind) do the same cash grab. I love Deep Magic, but hate its evolution so far and the endless kickstarter/small pdf cash grab.

For reasonable prices though on solid products, and if you want to get better wizard options, DMsguild has the following three PDFs I would consider a necessary purchase:

Mordenkainen's Lost Notebook
Xanathar's Lost Notes to Everything Else
The Lost Tome
 
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