Daphne Pfister
Well-known member
I noticed that Goliath Greatweapon Prowess did not seem to be doing any calculations. I added the follow eval block in my copy of ddi_feats.dat to fix it, and thought I would share in case anyone else wanted to get this feat working.
Code:
<eval phase="Traits" priority="1000"><![CDATA[
var bonus as number
if (#level[] <= 10) then
bonus = 2
elseif (#level[] <= 20) then
bonus = 3
else
bonus = 4
endif
foreach pick in hero where "(WepCat.wcMilitary | WepCat.wcSimple ) & Equipment.TwoHand"
perform eachpick.field[wpDamage].modify[+,bonus,""]
nexteach
]]>
<before name="Weapon proficiencies final"/>
</eval>