Ok, I am creating a dagger that grants the character a bonus if it is equpped. Simple?
I just discovered that if you equip such a weapon in your offhand, gIsEquipped stays at a value of 0.
My question is should it be setting gIsEquipped to 1? Or another number representing being equipped to the offhand?
If so, I'll report it as a bug.
I just discovered that if you equip such a weapon in your offhand, gIsEquipped stays at a value of 0.
My question is should it be setting gIsEquipped to 1? Or another number representing being equipped to the offhand?
If so, I'll report it as a bug.