Still working on the Robots...
Ok, the issue is Robots (well some) do not gain feats (or skill points) because of no Int score. I got that working fine, NP. But they do gain feats (and skill points) through software updates (gear).
So, I was hoping a simple script to gain a feat would work, but it doesn't seem to. Is there a way I can override the no Int score and gain a feat and keep the no Int score?
The script is:
	
	
	
		
and I tried:
	
	
	
		
But no go. Any ideas?
				
			Ok, the issue is Robots (well some) do not gain feats (or skill points) because of no Int score. I got that working fine, NP. But they do gain feats (and skill points) through software updates (gear).
So, I was hoping a simple script to gain a feat would work, but it doesn't seem to. Is there a way I can override the no Int score and gain a feat and keep the no Int score?
The script is:
		Code:
	
	 First 1000
#resmax[resFeat] += 1and I tried:
		Code:
	
	hero.findchild[BaseRace].field[rFeat].value += 1But no go. Any ideas?
			
				Last edited: 
			
		
	
								
								
									
	
								
							
							