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Flame Object

Faenril

Member
In ultimate power under Fire Control there is the possibility to take the alternate Power Flame Object which say this :

Flame Objects: You can form objects out of flame like a
Create Object effect at your power rank, except the objects
have no Toughness score (being insubstantial) but inflict half
your Fire Control power rank in damage against anyone touch-
ing them instead.

How do you create the Flame Object in Hero Lab ?

Thanks
 
Faenril wrote:
>
>
> In ultimate power under Fire Control there is the possibility to take
> the alternate Power Flame Object which say this :
>
> *Quote:*
> Flame Objects: You can form objects out of flame like a
> Create Object effect at your power rank, except the objects
> have no Toughness score (being insubstantial) but inflict half
> your Fire Control power rank in damage against anyone touch-
> ing them instead.
>
>
>
> How do you create the Flame Object in Hero Lab ?


That sounds like a version of the Create Objects power, possibly with a
linked touch-range Damage aura?


--
Colen McAlister, colen@wolflair.com
 
Faenril wrote:
>
>
> In fact you the "object" has no toughness but does damage.


Maybe the Force Constructs power would be better, since it uses a solid
"force field" and not physical objects with a Toughness save.


--
Colen McAlister, colen@wolflair.com
 
In fact I think that Create object answer to some Guidelines which I copy you here and that Flame object has points removed from toughness and added to damage, can you change this ?

UNDER THE HOOD: CREATE OBJECT VS. SUMMON
Create Object and Summon are similar effects: both “create” things out
of nowhere. So when should a character have one and not the other?
Generally, Create Object makes inanimate objects, while Summon
creates or conjures creatures of some sort, capable of independent action (albeit limited in the case of mindless creatures like robots or zombies). So a character able to create “sculptures” of ice, for example: walls, slides, columns, and so forth, should have Create Object. A character able to call up animated snowmen, on the other hand, should have Summon, while a powerful “ice elemental” may very well have both effects!
Gamemasters looking for a good guideline to use in conjunction
with Create Object can compare it to Summon of a similar power rank.
Roughly, both effects create things with a power level equal to their
power rank (limited by the campaign’s power level, as usual), with
about 15 power points per rank. This amount may be lowered to around
5 points per rank for Create Object, simply because objects have only
one “ability score” (their Toughness) while creatures have many.
Use these additional points as a measure of the kinds of qualities
characters can bestow upon their created objects, if an object needs to
duplicate a particular effect as part of its structure or function.
For characters able to bring almost anything into existence, see the
Variable structure, although such a power is generally best treated as a
plot device and relegated solely to non-player characters.
 
Faenril wrote:
>
>
> In fact I think that Create object answer to some Guidelines which I
> copy you here and that Flame object has points removed from toughness
> and added to damage, can you change this ?


If you want to add or remove points from powers, simply add the "Custom
Extra" or "Custom Flaw" at appropriate ranks. That lets you customize
your power costs to whatever you and your GM feel is appropriate.


--
Colen McAlister, colen@wolflair.com
 
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