To my fellow scripters, a question as usual.
I am creating a powerful wonderous item,
This item grants Resistance to Fire if the Attuned individual doesn't already possess it. If the individual does possess it, Resistance to Fire is upgraded to Immunity to Fire.
I am trying to Bootstrap the abilities. Is it possible to do this through bootstrap conditionals?
Is it possible to do it through an eval script that checks for Resistance to Fire or Immunity to Fire then set an abValue5 on the Bootstrap then have the Bootstrap condition check that abValue5?
I always have issues when it comes to bootstrap conditionals . . .<sigh>
I am creating a powerful wonderous item,
This item grants Resistance to Fire if the Attuned individual doesn't already possess it. If the individual does possess it, Resistance to Fire is upgraded to Immunity to Fire.
I am trying to Bootstrap the abilities. Is it possible to do this through bootstrap conditionals?
Is it possible to do it through an eval script that checks for Resistance to Fire or Immunity to Fire then set an abValue5 on the Bootstrap then have the Bootstrap condition check that abValue5?
I always have issues when it comes to bootstrap conditionals . . .<sigh>
