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Fire Resistance/Fire Immunity.

Mergon

Well-known member
To my fellow scripters, a question as usual.

I am creating a powerful wonderous item,

This item grants Resistance to Fire if the Attuned individual doesn't already possess it. If the individual does possess it, Resistance to Fire is upgraded to Immunity to Fire.

I am trying to Bootstrap the abilities. Is it possible to do this through bootstrap conditionals?

Is it possible to do it through an eval script that checks for Resistance to Fire or Immunity to Fire then set an abValue5 on the Bootstrap then have the Bootstrap condition check that abValue5?

I always have issues when it comes to bootstrap conditionals . . .<sigh> :confused:
 
Check this: https://github.com/Sklore/HL_DD_5e_Colab/wiki

There's a section on Immunity and Resistance.

Another really handy tip. From the link above, there is an option to search this repository. If you were to type what you are looking for into the search field it will return results where we have done that thing previous with the Community Pack. This makes it quite easy to see how things have been done previously and learn from others work.

Dont' let anyone else know this though. If people find out I have no idea how to code and that the majority of the community pack has been put together by copying others.. well the trust would just be gone ;)
 
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