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Feature Request: Quick NPCs based on Types

EightBitz

Well-known member
In the editor, I can create a new race, and I can choose the base type, a construct for instance. But say I want a customized construct as a one-off. It would be nice to be able to do that in the character creation section.

Suggestion: in the race selection window, include a sub category of "Type", so we could select Humanoid or Construct or whatever.

Then, allow us to add pre-defined spell-like abilities ... (unless that's already there, and I just missed it by looking in the wrong place).
 
How would this differ from the Bestiary Monster Creation, or the Custom Race options from the ARG?
 
OK, now that you reminded about the Bestiary Monster Creation, I remember hearing that it was added, but since I've never used it before, it didn't stick-out in my memory. It looks like exactly what I was asking for.

Thanks.
 
If you enable the optional Eberron files, from the community package, you can play a Warforged (or select it from the normal PC races area), and they get some of the Construct Traits built into their race.

Not sure if you're looking for a Construct player character, or a monster for your group to slay.
 
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