paradogmatic
New member
Hi -- I've been getting my feet wet using HLO to manage a new Starfinder character and I'm finding gear management somewhat frustrating.
My workflow at the moment will be to use printed / pdf character sheets in most cases but these issues in some cases persist in both use cases.
My main issue right now is tracking 'extra' unheld gear -- currently you can move it to 'droppped to ground' which is great and deals with the bulk issue of carry vs not carry but it is poorly displayed on both the play page and the printed sheets.
What would be ideal would be the following :
I can probably mock something up to show what I mean if this isn't clear enough.
There are some additional issues on the printed character sheets but I'll submit those as a bug as they do not seem intentional ( i.e items all lumped into the equipment box rather than split out etc )
I like the core concept of HLO and look forward to improvements; from a usability aspect there are some things that have hit me as a new user and I'll bring up more items as I encounter them.
My workflow at the moment will be to use printed / pdf character sheets in most cases but these issues in some cases persist in both use cases.
My main issue right now is tracking 'extra' unheld gear -- currently you can move it to 'droppped to ground' which is great and deals with the bulk issue of carry vs not carry but it is poorly displayed on both the play page and the printed sheets.
What would be ideal would be the following :
- Allow for the creation of 'containers' which can either be held or unheld ( this will also help with location management of other gear be it - 'belt' or 'backpack' etc )
- Distinctly represent those locations on the character sheet / play page with a named column, sorting by that column and then also logically separating the carried vs uncarried items into easy to view sections -- including bulk and effective carried bulk would also be nice here ( i.e. uncarried items can be ex : bulk 4 but effective bulk 0 since they don't affect your encumbrance )
I can probably mock something up to show what I mean if this isn't clear enough.
There are some additional issues on the printed character sheets but I'll submit those as a bug as they do not seem intentional ( i.e items all lumped into the equipment box rather than split out etc )
I like the core concept of HLO and look forward to improvements; from a usability aspect there are some things that have hit me as a new user and I'll bring up more items as I encounter them.