Tactical Console: Would like to be able to specify when a player rolls a glitch or critical glitch on initiative for times when the GM calls for players to roll dice, not just when the computer rolls these things.
I'd also like to have a set of conditions, similar to pathfinder, for when a character is suffering from Nausea or other effects (Especially the critical damages listed on page 121 of Augmentation). Furthermore it would be nice to have the ability to add a broken condition for augmentations and gear carried in case the GM decides something the character has on their person eats the critical damage.
I'd also like to have a set of conditions, similar to pathfinder, for when a character is suffering from Nausea or other effects (Especially the critical damages listed on page 121 of Augmentation). Furthermore it would be nice to have the ability to add a broken condition for augmentations and gear carried in case the GM decides something the character has on their person eats the critical damage.