DeltaMasterMind
Well-known member
Hi everyone,
I am curious if the HeroLab Editor can be setup with a feature that can toggle through sources for testing custom made content files. Ok so to explain further, as I have been maintaining my own campaign user file for my group I didn't realize that those of my group that have their own Herolab account would get errors here and there do to me building upon source books that they have yet to buy. Thus causing me to stop setting up the game and fix the offending error on the spot.
The goal is to test my file against the Core package as that is my aim in my support of the file. The only way I can do this now is by using one of their licenses on my tower for testing. Is this possible with the current design of the Editor? If not would it be difficult to make a parser (basically a index checker that can use the sources as a quick check for breaking content?
Thanks for your time.
I am curious if the HeroLab Editor can be setup with a feature that can toggle through sources for testing custom made content files. Ok so to explain further, as I have been maintaining my own campaign user file for my group I didn't realize that those of my group that have their own Herolab account would get errors here and there do to me building upon source books that they have yet to buy. Thus causing me to stop setting up the game and fix the offending error on the spot.
The goal is to test my file against the Core package as that is my aim in my support of the file. The only way I can do this now is by using one of their licenses on my tower for testing. Is this possible with the current design of the Editor? If not would it be difficult to make a parser (basically a index checker that can use the sources as a quick check for breaking content?
Thanks for your time.