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Faction Abilities not showing in list on Background tab

Fuzzy

Well-known member
So as part of my .user file development, I created some Factions to signify a social standing house rule (basically, I have six different Social Standings, each gives a +1 bonus to a particular ability score - Serf: +1 to Strength, Royal: +1 to Charisma, etc.) I currently have this implemented as a Faction: Social Standing (Serf), which then bootstraps an Ability: Serf Upbringing, which evals in the Strength boost.
Code:
hero.child[aSTR].field[aStartMod].value += 1

this all works properly, and the abilty shows up in the 'Specials' tab just fine, but on the Background tab, the lower left hand corner is supposed to list all Racial, Template & Faction Abilities, but I cannot figure out how to make this show up there. I see nothing in the Ability's properties that allows me to make it happen. Is there a particular Tag that has to be added to the ability to get it to show - much like the Helper.ShowSpec option?
 
Which editor tab did you create your ability on?

It sounds like the answer isn't going to be "Racial Special" - that table is a list of all things from the Racial Special tab.
 
Which editor tab did you create your ability on?

It sounds like the answer isn't going to be "Racial Special" - that table is a list of all things from the Racial Special tab.

No, you're right, it's not in Racial Special, It's in the Ability tab. I was hoping since the heading for that table says Racial, Template & Faction Abilities, there'd be a way to flag the basic ability as a faction ability. I do suppose that I could just as easily make them in the Racial Special tab, and still bootstrap that from the Faction selection, right?
 
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