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Extra Melee Attack Tag

willuwontu

Well-known member
I know we have ExtraRanHi for ranged weapons in order to give them extra attacks, but what is it for melee weapons? I've tried using the flurry but that's not quite right.
 
<value id="ExtraHigh"/> <!-- This weapon gets (tag count) extra attacks at its highest attack bonus (Weapon). -->
<value id="ExtraRanHi"/> <!-- This weapon gets (tag count) extra Ranged attacks at its highest attack bonus (Weapon). -->
<value id="ExtraMelHi"/> <!-- This weapon gets (tag count) extra Melee attacks at its highest attack bonus (Weapon). -->
<value id="ExtraIter" name="Extra Iterative Attack"/> <!-- The weapon gets (tag count) extra iterative attacks, each at -5 from the previous attack -->
 
Thanks, Also is there a way to apply an attack bonus to attacks besides the first.

Ex: at level 20 you have a +20/+16/+12/+8/+4
 
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