Creeperman
Member
Continuing in my (lengthy) tradition of weird hacks and unsupported mangling of data files, I have another oddball scenario.
In my game system, I am defining a number of rule sets to handle roster affiliation, which is related to but not entirely defined by the active race(s). Managing all these rule sets is a rule context with the "choose one" behavior.
All is well and good, except that I also have an optional game supplement that adds a few new affiliations to the mix. I can add new rule sets for these affiliations in an augmentation file, but it seems I have no way to then add the new rule sets to the existing rule context without going back and editing the definition file, which kind of defeats the purpose of using augmentation files in the first place. Is there any way to handle this situation cleanly, or am I doomed to re-editing completed files every time a new supplement adds additional rule options?
In my game system, I am defining a number of rule sets to handle roster affiliation, which is related to but not entirely defined by the active race(s). Managing all these rule sets is a rule context with the "choose one" behavior.
All is well and good, except that I also have an optional game supplement that adds a few new affiliations to the mix. I can add new rule sets for these affiliations in an augmentation file, but it seems I have no way to then add the new rule sets to the existing rule context without going back and editing the definition file, which kind of defeats the purpose of using augmentation files in the first place. Is there any way to handle this situation cleanly, or am I doomed to re-editing completed files every time a new supplement adds additional rule options?