I'm trying to write an eval script that gives a bonus to several skills, but it is conditional based on the type of the target (bonus to bluff vs aberrations, for example).
I get an invalid tag expression, but I can't figure out what the correct tag is... I've been looking at other things, but I haven't found a good example of something that does this.
My thinking is that it's something that shouldn't actually add to the skills on the sheet, but should be listed as a special condition for a reminder.
Clearly I'm off in the weeds at this point. Any help would be appreciated... even if all you can do is point me in the correct direction.
~ If we're disabled, do nothing
doneif (tagis[Helper.SpcDisable] <> 0)
foreach pick in hero from BaseSkill where “thingid.skBluff | thingid.skDiplo | thingid.skSenseMot”
#situational[each,signed(field[abValue].value) & "bonus against aberrations and creatures of the dark tapestry (GM’s judgment).",field[thingname].text]
nexteach
I get an invalid tag expression, but I can't figure out what the correct tag is... I've been looking at other things, but I haven't found a good example of something that does this.
My thinking is that it's something that shouldn't actually add to the skills on the sheet, but should be listed as a special condition for a reminder.
Clearly I'm off in the weeds at this point. Any help would be appreciated... even if all you can do is point me in the correct direction.