Hello All.
I have a question about eval format.
I have a custom movement rate (Str+Dex)/2 gives a base move number.
I want to substitute that number for Speed using the Replaces Thing Id.
But I am fuzzy on the script part...
Here is what I have and its saying invalid script term.
~ Add Str+Dex and divide by 2 to calculate Movement
hero.child[abTIMmove].value = (hero.child[aSTR].value + hero.child[aDex].value)/2
(abTIMmove = my unique value id for movement.)
Thanks if anyone can give me a clue.
I have a question about eval format.
I have a custom movement rate (Str+Dex)/2 gives a base move number.
I want to substitute that number for Speed using the Replaces Thing Id.
But I am fuzzy on the script part...
Here is what I have and its saying invalid script term.
~ Add Str+Dex and divide by 2 to calculate Movement
hero.child[abTIMmove].value = (hero.child[aSTR].value + hero.child[aDex].value)/2
(abTIMmove = my unique value id for movement.)
Thanks if anyone can give me a clue.
