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Essentials Classes

skwyd42

New member
So, many months ago I looked at HeroLab for 4E. At the time, there was apparently problems with creating characters using any of the "essentials-based" classes. This apparently had to do with the AEDU power format.

I really like what I see with this product AND I really want to support the people at Lone Wolf Development. But I will not spend money on a character builder that won't support all of the 4E classes. I have the old offline character builder, and the custom content supports all of those classes. But I really, really, REALLY dislike the character sheet output.

That being said, can anyone tell me if HL works with ALL of the 4E classes and maybe give me some reviews/opinions?

Thanks!
 
I don't know which ones don't work. That's kind of the point. I just recall about 8-12 months ago (maybe longer now that I think of it) reading that all of the essentials-style classes (like vampire and slayer and binder) didn't work. A few people had posted that they were building custom stuff to make classes like them, but that "out of the box" the HL builder wouldn't work with those classes.

So I'm trying to see if they do in fact work.
 
There is no Paragon classes for these, they are to progress but stay in the class. You can pick other paragons but all of the Heroes of the Fallen Lands are missing the class info above level 10. they do work in the DDI and are listed in the compendium.
 
I don't know what the Paragon Path has to do with my question.

I'm just trying to get confirmation that if I buy HL and use it to import the data from my DDI subscription, will I be able to build all of the classes in the 4E compendium without having to download/utilize custom scripts?
 
So, many months ago I looked at HeroLab for 4E. At the time, there was apparently problems with creating characters using any of the "essentials-based" classes.

Well, let me tell you this:
I created a 12th level Hexblade with both Hero Lab and the online CB. The exact, same character!
HL
Str 14 (+8), Con 15 (+8), Dex 17 (+9), Int 11 (+6), Wis 11 (+6), Cha 21 (+11)
CB
FINAL ABILITY SCORES
STR 14, CON 15, DEX 17, INT 11, WIS 11, CHA 21


HL
Hit Points: 82, Healing Surges: 8, Surge Value: 20 hp
CB
HP: 82 Surges: 8 Surge Value: 20

HL
AC: 25, Fort: 22, Ref: 22, Will: 25
CB
AC: 27 Fort: 22 Ref: 23 Will: 25

HL
Powers:
1, At-Will Power: Basic Melee
1, At-Will Power: Basic Ranged
1, At-Will Power: Eldritch Bolt
1, Daily Power: Hellfire Blast
2, Utility Power: Spectral Fade
4, Utility Power: Lesser Planar Ally
5, Daily Power: Roaring Storm of Cania
6, Utility Power: Fey Switch
7, Encounter Power: Winter's Retributive Escape
9, Daily Power: Summon Warlock's Ally
10, Utility Power: Spined Devil's Boon
11, Encounter Power: Chaotic Mind Curse
11, Encounter Power: Curse of Age
11, Encounter Power: Curse of Shattered Armor
12, Utility Power: Dark Invocation
12, Utility Power: Elemental Invocation
12, Utility Power: Fey Invocation
20, Daily Power: Feywild Transformation
20, Daily Power: Shadow Transformation
22, Utility Power: Master of Magic
At-Will Power: Icy Skewer
Encounter Power: Cloud of Darkness
Encounter Power: Darkfire
Encounter Power: Piercing Shard
Utility Power: Soul Step

CB
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Drow Racial Power: Cloud of Darkness
Warlock Utility: Soul Step
Warlock Attack: Icy Skewer
Warlock Attack: Piercing Shard
Drow Racial Power: Darkfire
Warlock Attack 1: Eldritch Bolt
Warlock Attack 1: Hellfire Blast
Warlock Utility 2: Spectral Fade
Warlock Utility 4: Lesser Planar Ally
Warlock Attack 5: Roaring Storm of Cania
Warlock Utility 6: Fey Switch
Warlock Attack 7: Winter's Retributive Escape
Warlock Attack 9: Summon Warlock's Ally
Warlock Utility 10: Spined Devil's Boon
Legendary Hexblade Attack 11: Curse of Shattered Armor
Legendary Hexblade Utility 12: Fey Invocation


HL
Feats:
Aberrant Mark of Terror, Armor Proficiency: Scale, Cunning Stalker, Master of Fire and Darkness, Resilient Focus, Rod Expertise, Sacrifice to Caiphon, Weapon Focus: Light Blade

CB
FEATS
Level 1: Rod Expertise
Level 2: Aberrant Mark of Terror
Level 4: Weapon Focus (Light blade)
Level 6: Cunning Stalker
Level 8: Sacrifice to Caiphon
Level 10: Armor Proficiency: Scale
Level 11: Master of Fire and Darkness
Level 12: Resilient Focus


(Items are the same, but HL doesn't show them on the statblock, so I just copy them from the CB in case anyone wants to recreate the hero)
CB
ITEMS
Blade of Winter's Mourning Fey Pact Weapon
Adventurer's Kit
Rod Implement x1
Helm of Seven Deaths x1
Magic Scale Armor +2 x1
Incendiary Ring of Fireblazing x1
Blade of Winter's Mourning x1
Unfettered Thieves' Tools
Amulet of Life Protection +3 x1
Survivor's Belt x1

Needless to say that almost all the numbers on the powers are wrong! So, I think that I answered your question. Sadly, if you want to create an Essentials character, HL should not be an option.
 
I just made up the character, I have 1 point to spent in abilities still (FYI) I am not sure why the AC and REF are higher in the CB, is there a reason? I look and AC is base 10 + 1/2 level + armor (10+6+9=25)

I have attached the file for you to look over (no skills) added
 

Attachments

HL does not edit out the other forms for paragon class features it list them all with no real way to edit or even not have them print.
 
Hey here is what I came up with for fixes.
The Rod Expertise Feat is not working, it is missing the item id for the feat inside the program (~the appropriate type
var isfound as number
foreach pick in hero where "EquipIndex.? & ImplemType.itRod")
But I have fixed it using the Tools and included the .user file for anyone that needs it.
I have included a PDF of the character (with out name)

The Feat fix increase the Attack powers to hits and the AC to 26 and the Ref to 23, I am not sure what makes the DDI/CB give the character a 27 AC, the break down as I see it;
AC= base (10)+ half level (6) + armor (scale 7) + magic bonus to armor (2) + Rod Expertise (1) that all adds up to a 26 unless I missed something in there.

Hope this helps just let us know if there is anything else.

SAbel

Use this web site for other fixes and theme ect
http://hl4e.cryptoknight.org/index.php
 

Attachments

Oh The Paragon stuff still loads all the options, and I do not have the abilities to fix that sorry someone who is a tech wiz will need to look at it and fix it.
 
There are a lot of fixes for bugs put in by those of us who work to fix bugs on the site I host.

What I could really use though, would be somebody to collect up the fixes and put them into packages of some sort so we can utilize the secondary sites feature of HL to handle uploads and loads.
 
Also, a couple of Essentials class variants aren't available in HL as it stands (for example, Skald Bard from HotF). These are amongst the problems that have mostly been patched by users at cryptoknight's site, so they're usable but don't exactly come with a guarantee ^_^;
 
There are a lot of fixes for bugs put in by those of us who work to fix bugs on the site I host.

What I could really use though, would be somebody to collect up the fixes and put them into packages of some sort so we can utilize the secondary sites feature of HL to handle uploads and loads.

This would be awesome!
 
I do wish that more would pitch in though... With enough of us creating patches (and most of them can be pretty simple) and others reporting bugs. We might get more resolved quicker.

hmmm...
 
I will be able to help more after Mid Feb. I teach and coach once that season is finished I will have a bit of free time.
That being said I am no programmer; I will focus on typo, missing effects ect stuff and help trouble shoot what I can.
 
Even identifying stuff that's broken can help. A large number of issues can be resolved by copy/pasting stuff around (for instance, I copied the #traitmodify stuff from one ref/will/fort defense to Robust defenses to fix them. And just messed around with the existing code for the Epic Ref/Fort/Will so that the two would stack.
 
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