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Error with masterwork arrows

Lawful_g

Well-known member
I bought 50 masterwork arrows for 302.5 gp, then I discovered they weren't showing their bonus to attack when I equipped my shortbow, so I decided to sell them and buy a masterwork Shortbow instead...

When I clicked on the 100% sellback button, the merchant inside Herolab offered me 750,125 gold for my arrows, or half that at 50% rate. Quite a moneymaker, maybe my character should invest in Masterwork Arrow futures, since their price rose so drastically between my buying them and then trying to sell them.
 
Who's complaining? This is just a friendly PSA. I want all our characters to become rich beyond their wildest dreams, DannyBoy, so jump on this unique investment opportunity now, while you still can.
 
Lawful_g wrote:
>
>
> I bought 50 masterwork arrows for 302.5 gp, then I discovered they
> weren't showing their bonus to attack when I equipped my shortbow, so I
> decided to sell them and buy a masterwork Shortbow instead...
>
> When I clicked on the 100% sellback button, the merchant inside Herolab
> offered me 750,125 gold for my arrows, or half that at 50% rate. Quite a
> moneymaker, maybe my character should invest in Masterwork Arrow
> futures, since their price rose so drastically between my buying them
> and then trying to sell them.


But think about the fletcher who made the arrows - he's not getting the
full value of his work, so you're putting him out of business. Is that
really what you want? :(


(Oops! I'll get this fixed. Thanks! ;)


--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
Sure he is! I mean, he gets full value...now, the knuckle-head who buys them back at twice the price, HE might be loosing out. But, you know, if people feel the need to be stupid...well, that's not my OR Lawful's fault, is it?
 
DannyBoy2k wrote:
>
>
> Sure he is! I mean, he gets full value...now, the knuckle-head who buys
> them back at twice the price, HE might be loosing out. But, you know, if
> people feel the need to be stupid...well, that's not my OR Lawful's
> fault, is it?


Indeed. I'm sure your merchants will be happy to know that this is fixed
in the next version of HL. :)



--
Colen McAlister, colen@wolflair.com
Chief Engineer, Lone Wolf Development
 
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