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Enlarged unarmed strike

Fuzzy

Well-known member
So, I'm not sure if I'm right on this or not, so I figured I'd ask around on here before submitting a bug report. I've been playing around with the spell adjustments, and have come to Enlarge Person. I noticed that melee weapons do seem to be modified properly (moving up a damage die). Ranged weapons, properly, are not modified. However, I've noticed the Unarmed Strike 'weapon' is not modified (staying at 1d3 for my normally medium character). I believe this should move to 1d4 when that medium creature is enlarged to large, but am not certain on that.
 
It should increase. I know it worked at one point also but I think new changes where done for Unarmed Strike. Unarmed Strike has built in logic to change damage based on size (ie the Enlarge Script does not actually do it). So if its not happening then something broke that logic. :(
 
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