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Encounter Builder Questions?

macallen

New member
1. Is this where I ask these questions? I didn't know it was in beta, I didn't sign up for beta, it just showed up on my update list so I pulled it down.

2. Are they going to add random loot? That's the biggest obstacle for me right now. I can find random encounter generators online, and they add loot/spells/etc, but they're limited to very small treasure lists. What I'm hoping for is an intelligently random selection of loot for the monster that uses whatever HL packs I've purchased, which is quite a few. Does anyone know if this is forthcoming?

Thanks in advance.

(Sorry for double post, I hit submit and the post didn't appear)
 
No biggie, to limit spambots we require the first post of any new person to be approved by a mod. I deleted the duplicate, so all's well.

1 - Here is fine, really whichever game system you use's forum is fine.

2 - No plans for anything like that right now. Although the encounter builder does draw from existing .stock portfolios and those are equipped with magic and mundane gear appropriate to their level, that's always going to be the same based on the portfolio (rather than random).
 
OK, so if the canned template has items, then the encounter will have items, but it will be the same items all of the time?

Thank you for the answer :)
 
Right. If the stock portfolio for "Bob the Guardsman" has him with a +1 scimitar and 2 potions of Cure Light Wounds, each and every Bob you import with the encounter builder will have those items.
 
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