I've not really delved into using these tools extensively, but I was under the impression that one could use the Builder to create and save encounters. This seems to not be the case. It seems like it only builds encounters on the fly.
I was also under the impression that one would be able to load encounters from the encounter library, edit them, and save them back (even if under a different name). This seems to also not be the case.
It seems like to do these things, I would have to either load the encounter I want and make my edits, or create my encounter from scratch, then save that as a portfolio, then import that portfolio at the appropriate time during the game.
Or am I missing something here?
I was also under the impression that one would be able to load encounters from the encounter library, edit them, and save them back (even if under a different name). This seems to also not be the case.
It seems like to do these things, I would have to either load the encounter I want and make my edits, or create my encounter from scratch, then save that as a portfolio, then import that portfolio at the appropriate time during the game.
Or am I missing something here?