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Elf Ethnicities

Zan Thrax

Well-known member
Are there any data sets that add other Elf Ethnicities to the program? People of the North added Snowcaster, but that still leaves Ekujae (Inner Sea World Guide), Mordant Spire (Inner Sea World Guide), and Jinin (Dragon Empires Gazetteer) that I'd like to be able to specify.
 
Well you can put that in as a "Bug Report". My guess is the Inner Sea World guide ones are missing as it gives basically a Name and that is it. I am not sure Jinin is really a type really. I mean its the nation that the Elves live so its used to refer to them.

Either way I would put in the bug report.
 
Snowcasters were the first actual "Ethnicity" for Elves, officially, in Golarion. There are no others to do, yet, until Paizo defines them as ethnicities.
 
Why are the Snowcasters an ethnicity and the Ekujae and Mordant elves not? The others don't have much detail in the text, but the Snowcasters don't really have very much more than that either; just naming conventions and a couple of traits.
 
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I can't speak definitely to the "why", as I do not work for Paizo. I can say this, however:
The Snowcaster elves are the first type described in a Player Companion book since the "Elves of Golarion" book. Elves of Golarion was pre-Pathfinder rules, and they did not *have* ethnicities to work with at that time. Even Dwarves of Golarion, a Player Companion published using the Pathfinder rules, does not have any Dwarven ethnicities (and there are none for Dwarves in HeroLab as a result). Snowcasters are the first and only NON-HUMAN ethnicity added to Pathfinder and HeroLab, if I recall correctly.

I would guess that if/when a new Adventure Path requires support for areas in Mwangi or around the Mordant Spire, we will see one of them written up then.

I'd love to see Ethnicities and Heritages added to the Editor, in which case the Community could add versions of Mordant Spire or Ekujae Ethnicities, but that's not there yet.
 
I'd love to see Ethnicities and Heritages added to the Editor, in which case the Community could add versions of Mordant Spire or Ekujae Ethnicities, but that's not there yet.
Yea these are in the editor and you can add them all you want. I know as I did this for the "Eberron" campaign data set I did. Ethnicities are found under "R Cust Special" tab in the editor. And you simply set the "Ethnicity?" with a check mark to let HL know its a Ethnicity.

Then what is happening is on say the "Elf" is this bit of code:
Code:
~if we have the People of the North source enabled, we have special abilities
if (hero.tagis[source.PCPeopNort] <> 0) then
    ~we get one ethnicity pick
    field[rGiveSpec].value = 1
endif
So that if People of the North is turned on then a one choice is allowed.

So for Eberron what I did was made a mechanic that if Eberron was turned on I gave a 1 value to Humans, Dwarves, Halflings, and Elves.
 
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