Hi,
I am trying to make a duplicate of the Racial Custom Specials tab for Pathfinder. I cannot seem to get the various it_bootcustom things to display correctly.
Here is the troublesome section:
For things like Fly Speed, it should have the usual Speed, Manueverability, and Not Natural picks/field/check box. All that shows up, however, is a check-box for Leave Checked. It gets even kookier in that the Weapon /Armor Groups works, but the Natural Attack (which follow it) have input items that are usually associated with feats (No Prereqs and Target).
Am I missing something or have I stumbled upon a bug?
I am trying to make a duplicate of the Racial Custom Specials tab for Pathfinder. I cannot seem to get the various it_bootcustom things to display correctly.
Here is the troublesome section:
Code:
<inputthing
name="Special Abilities">
<it_separator/>
</inputthing>
<inputthing
name="Fly Speed?"
helptext="If this racial custom grants a fly speed, specify it here.">
<it_bootcustom compset="Ability">
<match><![CDATA[thingid.xFly]]></match>
<inputthing
name="Speed?"
helptext="If the fly speed has a fixed value, enter it here.">
<it_tagpick group="Value" tag="?"/>
</inputthing>
<inputthing
name="Maneuverability"
helptext="Specify the Maneuverability this creature flies at.">
<it_tagpick group="Maneuver" tag="?"/>
</inputthing>
<inputthing
name="Not Natural?"
helptext="Specify if the fly speed is not from a natural source. This means the fly skill will not be a class skill, and not recieve racial bonuses from the Maneuverability. For example, the Neolithid has a fly speed from a constant spell-like ability.">
<it_tagcheck group="Helper" tag="NotNatural"/>
</inputthing>
</it_bootcustom>
</inputthing>
<inputthing
name="Other Movement Types?"
helptext="Select any other movement types this racial custom ability grants">
<it_bootcustom compset="Ability">
<match><![CDATA[SpecType.Movement & !thingid.xFly]]></match>
<inputthing
name="Speed?"
helptext="If movement speed has a fixed value, enter it here.">
<it_tagpick group="Value" tag="?"/>
</inputthing>
</it_bootcustom>
</inputthing>
<inputthing
name="Weapon / Armor Groups"
helptext="Select the generic groups of weapons and armor that is racial custom ability grants proficiency with.">
<it_bootlist compset="Feat">
<match>Helper.ProfGroup</match>
</it_bootlist>
</inputthing>
<inputthing
name="Natural Attacks"
helptext="Select natural attacks conferred by this template.">
<it_bootcustom compset="BaseNatWep">
<inputthing
name="Damage?"
helptext="Specify the damage the natural attack deals.">
<it_tagpick group="wMain" tag="?"/>
</inputthing>
<inputthing
name="Number of"
helptext="Specify the number of attacks here.">
<it_tagpick group="Value" tag="?"/>
</inputthing>
</it_bootcustom>
</inputthing>
<inputthing
name="Bonus Feats Granted"
helptext="Select any bonus feats this racial custom ability grants. You can also specify that the feat ignores its pre-req.">
<it_bootcustom compset="Feat">
<inputthing
name="No Pre-reqs?"
helptext="Specify that this feat will ignore its pre-reqs.">
<it_tagcheck group="thing" tag="skipprereq"/>
</inputthing>
</it_bootcustom>
</inputthing>
<inputthing
name="Special Abilities"
helptext="Select any special abilities this racial custom ability grants.">
<it_bootcustom compset="Ability">
<inputthing
name="Value?"
helptext="If there is a value you wish to specify for this special, enter it here. For example, Blindsense 30' would enter 30. The use of this ability with vary from ability to ability, and you should study other examples of its use to figure out how to use it.">
<it_tagpick group="Value" tag="?"/>
</inputthing>
<inputthing
name="Name"
helptext="If you wish to override the name of the special, enter that here.">
<it_field field="livename"/>
</inputthing>
</it_bootcustom>
</inputthing>
<inputthing
name="Racial Special Abilities"
helptext="Select any racial special abilities this racial custom ability grants.">
<it_bootcustom compset="RaceSpec">
<inputthing
name="Value?"
helptext="If there is a value you wish to specify for this special, enter it here. For example, Blindsense 30' would enter 30. The use of this ability with vary from ability to ability, and you should study other examples of its use to figure out how to use it.">
<it_tagpick group="Value" tag="?"/>
</inputthing>
<inputthing
name="Name"
helptext="If you wish to override the name of the special, enter that here.">
<it_field field="livename"/>
</inputthing>
</it_bootcustom>
</inputthing>
<inputthing
name="Army Abilities Granted"
helptext="Select any army abilities this racial custom ability grants.{b}Be careful{/b} do not bootstrap the same army abilities which will be granted by racial specials you boostrap.">
<it_bootcustom compset="ArmyAbil"/>
</inputthing>
<inputthing
name="Ethnicity?"
helptext="Check if this custom ability represents an ethnicity that should be appended to the name of the race, for example ''Human (Varisian)''.">
<it_tagcheck group="Helper" tag="Ethnicity"/>
</inputthing>
For things like Fly Speed, it should have the usual Speed, Manueverability, and Not Natural picks/field/check box. All that shows up, however, is a check-box for Leave Checked. It gets even kookier in that the Weapon /Armor Groups works, but the Natural Attack (which follow it) have input items that are usually associated with feats (No Prereqs and Target).
Am I missing something or have I stumbled upon a bug?