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Editor Help with Alternate Racial Traits Please

Hi, I hope I'm posting this to the right place; I don't use forums often, but this issue is really puzzling me. Usually I can figure out editor issues by looking at similar examples, but I can't find one similar to this. I'm assuming I need an eval script, but I'm not a scripter (though I can sometimes mod a simple enough script).

I've made an altered version of a brownie for a unique game where all the players are using that race. I'm trying to offer them more options than the traditional brownie. So far I have several, but I can't figure out how to replace spell resistance. I can add the new ability (+1d6 sneak attack), but my efforts to remove SR keep failing and I'm not sure how to proceed.

I'm also adding another alt. trait that is supposed to remove DR. I cannot remove this either, though again, I can easily add the new ability.


Can anyone help or direct me to someone who can? :confused:
 
I assume for the race you are bootstrapping the spell resistance and damage reduction picks with a value tag, yes? If that's the case it's going to be difficult to remove those without also messing with anything else which grants the same DR or SR. Not usually a problem with NPCs, but PCs are likely to get wierd powers which might add those back at the same or different values.

So what I think you need to do here is add a level of seperation between the race and what applies SR/DR. Do not bootstrap the xSplRs/xDamRd picks to the race, it's not necessary because those picks are already present on all heroes.

Instead make racial specials that apply values to the existing picks, unless they are disabled, and bootstrap those racial specials to the race. Then have your ART target the racial specials for replacement.
 
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