Yes, I know it isn't technically a SW setting but some players seem interested in porting the setting over to SW. So I am the HeroLab guy who has to make it work
Warforged have a a Racial Property called "Integrated Protection" that gives them natural armour of +2.
Initialization/3000
Bootstraps: armNatural Fields Id: livename Value: Integrated Armor
Works correctly.
Now they have a Racial Edge option called "Adamantine Body" that boosts the armor from +2 to +4.
PreTraits/5000
On the Armory Tab we now see +4 Adamantine Armor. But on the Basics Tab our Touch still reads 6(2). It isn't adding the +2 to the armor like the initial Racial Property did.
Any suggestions? There are no errors.
Warforged have a a Racial Property called "Integrated Protection" that gives them natural armour of +2.
Initialization/3000
Code:
~set the defensive value for the armor
perform hero.child[armNatural].setfocus
focus.field[defDefense].value = 2
Works correctly.
Now they have a Racial Edge option called "Adamantine Body" that boosts the armor from +2 to +4.
PreTraits/5000
Code:
~set the defensive value for the armor
perform hero.child[armNatural].setfocus
focus.field[livename].text = "Adamantine Armor"
focus.field[defDefense].value += 2
On the Armory Tab we now see +4 Adamantine Armor. But on the Basics Tab our Touch still reads 6(2). It isn't adding the +2 to the armor like the initial Racial Property did.
Any suggestions? There are no errors.