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Eberron Kingdom Building

So the Special Cost is a tag group called HexSpecCst.? and is not setup to be dynamic actually. I don't see any easy way of adding additional special costs.

I will try reporting this as a bug and see if a) We can get it set to dynamic allowing new tags to be created. Or b) at least have other costs of X3 to X10 values added allowing for some custom "Types".

Update: I put in a bug report/feature request. Lets see what they say..
 
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