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Double weapon offhand damage

shatterjack

Active member
How can I give a damage bonus to the offhand end of a double weapon, without affecting the "main" end? Simply iterating through weapons with the Hero.OffHand tag gives the bonus to both ends, which I don't want.

Or, alternately, is there a way to make Power Attack grant its full bonus to off-hand weapons? That's what I'm really after here. Basically I'm looking to treat off-hand weapons as main-hand weapons for damage purposes.
 
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I believe Double Slice does part of what you want, making the off hand get the full strength bonus to damage.

As for making power attack ignore the off hand thing, or adding a bonus to only the off head of a double weapon, that doesn't seem possible at the moment. The off hand damage isn't it's own pick or field, rather being generated from the normal damage field.
 
I believe Double Slice does part of what you want, making the off hand get the full strength bonus to damage.

Indeed it does, which saved me a good bit of work since all I needed to do there was assign the same tag that the Double Slice feat assigns.

As for making power attack ignore the off hand thing, or adding a bonus to only the off head of a double weapon, that doesn't seem possible at the moment. The off hand damage isn't it's own pick or field, rather being generated from the normal damage field.

That's a shame. Would be nice to get the ability to do this in some future update if possible. I guess in the meantime I could use #extradamage to append a note to the effect of "+X for offhand end" as a workaround.
 
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