Ravencloak
Member
Ok, so templates seem to be a great way to add non-class features of just about any kind to a character, and I love it. However, there are some things that seem awfully difficult to do with templates--largely because they weren't designed add benefits at various levels.
So, I have two questions regarding templates.
1) How does one check a hero's total character level? I see how to calculate total class levels, and total Hit Dice, but not character level. Also, how does one work this into a bootstrap condition? In other words, how do I set a condition so that a bootstrapped feat gets added to a character at 4th character level?
2) Is there a simple way (other than using the In-Play mods) to add a set chunk of skill points to a character (especially in a template). I don't want to set a new number of skill points per level, I just want to give a set number as a one time thing. So, when the character takes the All Knowing template, he immediately gains 5 skill ranks as a one time bonus.
Any help would be greatly appreciated.
So, I have two questions regarding templates.
1) How does one check a hero's total character level? I see how to calculate total class levels, and total Hit Dice, but not character level. Also, how does one work this into a bootstrap condition? In other words, how do I set a condition so that a bootstrapped feat gets added to a character at 4th character level?
2) Is there a simple way (other than using the In-Play mods) to add a set chunk of skill points to a character (especially in a template). I don't want to set a new number of skill points per level, I just want to give a set number as a one time thing. So, when the character takes the All Knowing template, he immediately gains 5 skill ranks as a one time bonus.
Any help would be greatly appreciated.