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Disable Device - Craft Skills

Frodie

Well-known member
Ok, another little crazy, lol.

So before I go down this rabbit hole, just let me know if it's possible. The rules roll the Disable Device skill into the craft skill category. So first thought is a loop to find anything that would modify the Disable Device skill and then add that to the whole craft category.

Any thoughts, possible or run away quickly lol.

What I am working with is only part of the script. I need to find away to loop for any skill modifiers.

post att 10000

foreach pick in hero where "Helper.SkCatCraft"
eachpick.field[Bonus].value += #skillbonus[skDisable]
nexteach

This seems to work! Yea!
 
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Sounds a bit like the consolidated skill rules from PU. I am not sure whether those would help, but I'll point Mathias (who handled that system) at this thread.
 
I'm afraid I'm having trouble understanding what you're trying to do here.

By "roll the disable device skill into the craft skill category" do you mean that disable device is still present, and it's now considered a craft skill, or do you mean that there's a consolidated craft skill, and disable device is one of the skills that's merged into that skill?

Or do you mean something else?
 
Frodie, since you apparently can't discuss the details of this project in public, but your questions end up being so roundabout that the rest of us can't figure out what you're asking, which means we can't help you, I recommend asking your questions by PM to me and or Aaron. There, hopefully you'll be able to just copy the rules text you're implementing, and we'll have an easier time helping you figure out the best way to accomplish the things you're trying to get done.
 
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Not sure if there's a "Hide.Skill" tag like there is for spells that might be able to make it not show up but still be bootstrapped so your first idea would work.
 
Thank you, Ill give a try. Thank you everyone for the help and time.
My advice is to just reword the rules text into the just the Mechanics. That can NOT be copyrighted or be IP. Just the way things work. So list the "rules" you are trying to do and pull out any of the fluff text.

Then we can give you the help you need and your not violating any contracts.
 
Thanks again yall for all you help and advice, but I am just going to do the "grunt work" for now and move on. The basic framework is good enough and I'll just come back to all the little things at the end.

FYI - I got it all to work with the above script. I precluded skDisable, then made a copy of that skill and had it replace skDisable. And then added to the copy of disable device - perform assign[Hide.Skill]

I also want to pass this along to anyone who might want this mechanic

First 10000

foreach pick in hero from BaseSkill where "Helper.SkCatCraft"
perform eachpick.assign[IncorpSkl.skDisable]
perform eachpick.assign[Helper.ConsSkill]
nexteach

Thank you again.
 
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