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Digest Number 976

  • Thread starter Thread starter armybuilder at yahoogroup
  • Start date Start date
A

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There are 2 messages in this issue.

Topics in this digest:

1. Re: Concern over GWs new Armies of the Imperium for the PC
From: "John L. Martin" <jlmartin@wi.rr.com>
2. Re: Concern over GWs new Armies of the Imperium for the PC
From: Steve Mansfield <steve@gametools.com>


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Message: 1
Date: Sun, 17 Aug 2003 06:55:24 -0500
From: "John L. Martin" <jlmartin@wi.rr.com>
Subject: Re: Concern over GWs new Armies of the Imperium for the PC

----- Original Message -----
From: "Steve Mansfield" <steve@gametools.com>
To: ab@support.wolflair.com
Sent: Saturday, August 16, 2003 10:13 PM
Subject: Re: [AB] Concern over GWs new Armies of the Imperium for the PC


> GW would have to
> be incredibly dumb to go that route, as they would instantly alienate a
good
> percentage of their clientele.
>

And this would be different from their day-to-day business practices, how?

If GW wanted to, they could make it incredibly difficult to locate AB data
files for GW games. IMNSHO Lone Wolf and AB will live long and prosper but
the file 40k3.ab will be rather hard to find.

Once the P2P file sharing programs like Kazaa can make their users
anonymous, problems will be solved. But heck, Kazaa already has codexes for
download and GW doesn't seem too interested ATM.

John
E-mail & WM: jlmartin@wi.rr.com
URL: http://home.wi.rr.com/jlmartin
"It is well that war is so terrible, or we should get too fond of it."
Robert E. Lee




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Message: 2
Date: Sun, 17 Aug 2003 08:33:05 -0400 (EDT)
From: Steve Mansfield <steve@gametools.com>
Subject: Re: Concern over GWs new Armies of the Imperium for the PC

> > GW would have to
> > be incredibly dumb to go that route, as they would instantly alienate a
> good
> > percentage of their clientele.
>
> And this would be different from their day-to-day business practices, how?
>
> If GW wanted to, they could make it incredibly difficult to locate AB data
> files for GW games. IMNSHO Lone Wolf and AB will live long and prosper but
> the file 40k3.ab will be rather hard to find.

You mean, given that the files is *already* widespread? I find that *extremely*
doubtful. The key here is that the file maintainers have already gone to great
lengths to ensure that GW doesn't feel that their rights have been trod upon
with the files, delaying release of new army data until after books are out for
1 month+, not copying rule info verbatim, etc.

> Once the P2P file sharing programs like Kazaa can make their users
> anonymous, problems will be solved. But heck, Kazaa already has codexes for
> download and GW doesn't seem too interested ATM.

You just argued against yourself there, you realise?

--
Steve (That's Mr. Bugman to you, lad...)


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