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armybuilder at yahoogroup
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There are 5 messages in this issue.
Topics in this digest:
1. Re: Restricting items based on stats...
From: "Kenneth Kenney" <kg_kenney@yahoo.com>
2. Definition Files
From: "Will" <kamero82@yahoo.com>
3. Re: Definition Files
From: Colen McAlister <colen@wolflair.com>
4. Re: Data File Questions...
From: Colen McAlister <colen@wolflair.com>
5. Runtime modifying of Composition Groups...
From: "alex_di_pinto" <alexdipinto@tiscalinet.it>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Mon, 11 Aug 2003 14:44:13 -0000
From: "Kenneth Kenney" <kg_kenney@yahoo.com>
Subject: Re: Restricting items based on stats...
--- In armybuilder@yahoogroups.com, "Mr. Green" <mach_5@r...> wrote:
> This might work:
>
> Create an option with the following attributes:
> hide
> glob:incl
> uexp:st>=8
> type:st8
>
> Then add this line to your item's attributes:
> itst:type=st8
>
Awsome! It works great, and also helps with another problem I've
had!!! Thank you very much!
Ken
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Tue, 12 Aug 2003 00:56:50 -0000
From: "Will" <kamero82@yahoo.com>
Subject: Definition Files
Hello there. I was wondering if you can help me out. How do you
create or edit definition files?!?
Thanks for your time
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Tue, 12 Aug 2003 00:21:01 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Definition Files
At 12:56 AM 8/12/2003 +0000, you wrote:
>Hello there. I was wondering if you can help me out. How do you
>create or edit definition files?!?
>
>Thanks for your time
You can edit them simply using Notepad, or another text editor. To create
them, we recommend that you take another definition file as a starting
point (for example, the tutorial game system definition file) and base
yours off that.
The ABCreator tutorial has some short instructions for how to review the
contents of a definition file.
--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Tue, 12 Aug 2003 00:32:10 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Data File Questions...
At 06:37 PM 8/5/2003 -0700, you wrote:
>
> >
> > >For some reason even those aren't appearing...
> >
> > Strange. Could you upload the problem data files to
> > the Files section of
> > this group and let me know where to find the
> > problem, so I can take a
> > closer look?
> >
>Attaching to this message as I'm new to Yahoogroups
>and not sure how to append to the files section...
>The problem lies in the "Armor" Item selectable only
>for Gnomes...I've only included the Gnome datafile as
>the other couple are far from complete (no
>items/options yet) and don't matter much anyway...
Uh... ok, that's really weird. I'm not sure why that's happening... is
there anything strange in the datadef file that would prevent more than one
of a single item being taken? Anyone else have any ideas?
--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Tue, 12 Aug 2003 12:59:07 -0000
From: "alex_di_pinto" <alexdipinto@tiscalinet.it>
Subject: Runtime modifying of Composition Groups...
Hi, i'm making some datafile for Warhammer 40K Codex Chaos and i found
some problems...
1) How can i change only 1 composition group leaving the others
intact?
Ex. For Iron Warriors, I want an option to give me +1 Heavy support,
-2 Fast attack, leaving other composition groups as they are.
2) It is possible to iclude some sort of condition?
Ex. As above, I want +1 H.S., -2 F.A. but only if there are at least 2
F.A.
I need this also for Word Bearers, where i have to put 3 options
- Swap 1 Elite for Troop
- Swap 1 Fast Attack for Troop
- Swap 1 Heavy Support for Troop
So I need some sort of script that let me change these without
modifying the others comp. groups.
Any ideas? even other solutions for these are welcome...
Thanks
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Buy Ink Cartridges or Refill Kits for Your HP, Epson, Canon or Lexmark
Printer at Myinks.com. Free s/h on orders $50 or more to the US & Canada. http://www.c1tracking.com/l.asp?cid=5511
http://us.click.yahoo.com/l.m7sD/LIdGAA/qnsNAA/IMSolB/TM
---------------------------------------------------------------------~->
To unsubscribe from this group, email
armybuilder-unsubscribe@yahoogroups.com
------------------------------------------------------------------------
There are 5 messages in this issue.
Topics in this digest:
1. Re: Restricting items based on stats...
From: "Kenneth Kenney" <kg_kenney@yahoo.com>
2. Definition Files
From: "Will" <kamero82@yahoo.com>
3. Re: Definition Files
From: Colen McAlister <colen@wolflair.com>
4. Re: Data File Questions...
From: Colen McAlister <colen@wolflair.com>
5. Runtime modifying of Composition Groups...
From: "alex_di_pinto" <alexdipinto@tiscalinet.it>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Mon, 11 Aug 2003 14:44:13 -0000
From: "Kenneth Kenney" <kg_kenney@yahoo.com>
Subject: Re: Restricting items based on stats...
--- In armybuilder@yahoogroups.com, "Mr. Green" <mach_5@r...> wrote:
> This might work:
>
> Create an option with the following attributes:
> hide
> glob:incl
> uexp:st>=8
> type:st8
>
> Then add this line to your item's attributes:
> itst:type=st8
>
Awsome! It works great, and also helps with another problem I've
had!!! Thank you very much!
Ken
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Tue, 12 Aug 2003 00:56:50 -0000
From: "Will" <kamero82@yahoo.com>
Subject: Definition Files
Hello there. I was wondering if you can help me out. How do you
create or edit definition files?!?
Thanks for your time
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Tue, 12 Aug 2003 00:21:01 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Definition Files
At 12:56 AM 8/12/2003 +0000, you wrote:
>Hello there. I was wondering if you can help me out. How do you
>create or edit definition files?!?
>
>Thanks for your time
You can edit them simply using Notepad, or another text editor. To create
them, we recommend that you take another definition file as a starting
point (for example, the tutorial game system definition file) and base
yours off that.
The ABCreator tutorial has some short instructions for how to review the
contents of a definition file.
--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Tue, 12 Aug 2003 00:32:10 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Data File Questions...
At 06:37 PM 8/5/2003 -0700, you wrote:
>
> >
> > >For some reason even those aren't appearing...
> >
> > Strange. Could you upload the problem data files to
> > the Files section of
> > this group and let me know where to find the
> > problem, so I can take a
> > closer look?
> >
>Attaching to this message as I'm new to Yahoogroups
>and not sure how to append to the files section...
>The problem lies in the "Armor" Item selectable only
>for Gnomes...I've only included the Gnome datafile as
>the other couple are far from complete (no
>items/options yet) and don't matter much anyway...
Uh... ok, that's really weird. I'm not sure why that's happening... is
there anything strange in the datadef file that would prevent more than one
of a single item being taken? Anyone else have any ideas?
--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 5
Date: Tue, 12 Aug 2003 12:59:07 -0000
From: "alex_di_pinto" <alexdipinto@tiscalinet.it>
Subject: Runtime modifying of Composition Groups...
Hi, i'm making some datafile for Warhammer 40K Codex Chaos and i found
some problems...
1) How can i change only 1 composition group leaving the others
intact?
Ex. For Iron Warriors, I want an option to give me +1 Heavy support,
-2 Fast attack, leaving other composition groups as they are.
2) It is possible to iclude some sort of condition?
Ex. As above, I want +1 H.S., -2 F.A. but only if there are at least 2
F.A.
I need this also for Word Bearers, where i have to put 3 options
- Swap 1 Elite for Troop
- Swap 1 Fast Attack for Troop
- Swap 1 Heavy Support for Troop
So I need some sort of script that let me change these without
modifying the others comp. groups.
Any ideas? even other solutions for these are welcome...
Thanks
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/