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There are 4 messages in this issue.
Topics in this digest:
1. Re: Item points
From: "Mr. Green" <mach_5@rocketmail.com>
2. Re: Item points
From: Colen McAlister <colen@wolflair.com>
3. Re: Item points
From: "Mr. Green" <mach_5@rocketmail.com>
4. AB under Wine
From: "Raymond Glosser" <rglosser@ncircle.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Tue, 27 May 2003 14:33:54 -0700 (PDT)
From: "Mr. Green" <mach_5@rocketmail.com>
Subject: Re: Item points
> If you want to remove the 'number of items' box, simply give the unit an
> infeasible number of item slots (like 100). The box will then be hidden.
The box is fine, I'd just like it to display how many points remaining the
unit has available.
> It sounds like the magic item you chose is from a category that takes up
> 0 'slots' (this would be specified in the definition file). If this is
> the case, the number of items allowed will still be 50 after you take
it.
Most of the magic item categories in the Warhammer files are set to take
up 0 slots. Players can have as many magic items as they have points to
afford.
=====
WF6 Army Builder File Manager
-
Warhammer Club - Vancouver, BC
http://www.WCP-Vancouver.com
__________________________________
Do you Yahoo!?
The New Yahoo! Search - Faster. Easier. Bingo.
http://search.yahoo.com
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Tue, 27 May 2003 15:12:40 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Item points
At 02:33 PM 5/27/2003 -0700, you wrote:
> > If you want to remove the 'number of items' box, simply give the unit an
> > infeasible number of item slots (like 100). The box will then be hidden.
>
>The box is fine, I'd just like it to display how many points remaining the
>unit has available.
Indeed. If you have a points limit specified for a unit, and an unusual
item limit (like 100), the box shows the number of 'points left' that the
unit can take, rather than the item limit.
--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Tue, 27 May 2003 15:56:29 -0700 (PDT)
From: "Mr. Green" <mach_5@rocketmail.com>
Subject: Re: Item points
> Indeed. If you have a points limit specified for a unit, and an unusual
> item limit (like 100), the box shows the number of 'points left' that
> the unit can take, rather than the item limit.
Yep, that seems to work. Is there any chance in future updates this could
be a bit more intuitive, or at least have more documentation available on
how the ipts attribute and #Items field interact?
Also, while we're on the subject of item allowances, I've got special
units (battle standard bearers) that are allowed to take x total points
from various different item categories OR 1 item from the magic standard
(stnd) category . Right now I use two clmt attributes:
clmt:stnd<=1-count
clmt:weap+armr+ench+ward<=50-points-msg=crbsb1
Now, AB seems to AND these two statements together, so a unit can have 1
stnd item AND 50 points of items from the other categories. The
workaround was to put a tweak on all of the stnd items that removes access
to all of the other groups (ie zspc:-weap, zspc:-armr, etc), that way
whenever a user adds a stnd item to the group they lose access to any
other items. Would you consider or have you considered adding
functionality to combine clmt statements using 'OR' or even other boolean
expressions in future releases of AB?
Thanks,
Mark
=====
WF6 Army Builder File Manager
-
Warhammer Club - Vancouver, BC
http://www.WCP-Vancouver.com
__________________________________
Do you Yahoo!?
The New Yahoo! Search - Faster. Easier. Bingo.
http://search.yahoo.com
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Wed, 28 May 2003 01:00:56 -0000
From: "Raymond Glosser" <rglosser@ncircle.com>
Subject: AB under Wine
I have the Crossover Office implementation of Wine on my Linux 9 system. I've installed off of my CD of AB 1.4d with no errors during install. I've installed the 2.2c upgrade with no errors during install. However, when I try to start the program I receive an error "Failed to prepare product launch."
I'm attaching the portion of the user.reg file relating to AB. The key is obfuscated, but is otherwise verbatim. Please let me know if you see any anomalies that would cause the problem.
Thanks,
Ray
====begin user.reg excerpt============
[Software\\Lone Wolf Development\\Army Builder] 1054081095
"Abbreviations"=hex:
"Auto Validate"=hex:
"Bars"=hex:
"CD Path"="M:"
"Color Text"=hex:
"CompMode"=hex:00,00,00,00
"Directory"=hex:
"Disclaimer"=hex:
"Enable Tips"=hex:01,00,00,00
"Exe Path"="C:\\Program Files\\ArmyBuilder"
"Font Banner"=hex:
"Font Cost"=hex:
"Font Element Name"=hex:
"Font Element Notes"=hex:
"Font Fixed"=hex:
"Font Header"=hex:
"Font Item Name"=hex:
"Font Item Notes"=hex:
"Font Model Count"=hex:
"Font Option Name"=hex:
"Font Option Notes"=hex:
"Font Unit Name"=hex:
"Font Unit Notes"=hex:
"Font Unit Stats"=hex:
"Game System"=hex:
"HTML Body"=hex:
"HTML Post"=hex:
"HTML Pre"=hex:
"HTML Width"=hex:
"Install Path"="Y:\\updates"
"Key"="AB123-456789-01234-XYZ"
"Last Import"=hex:
"Race"=hex:
"Register"=hex:
"Show Composition"=hex:
"Show Design"=hex:
"Show Elements"=hex:
"Show Items"=hex:
"Show Options"=hex:
"Show Validation"=hex:
"Signature"=hex:12,de,ea,39,e6,32,73,df,6f,a9,d9,ac,65,ec,a6,cd,8c,c6,20,2e,1c,\
05,9f,0d,5f,f4,30,44,ae,89,ca,4b,eb,35,f0,f3,ae
"Size"=hex:
"Source Log"="UpdateCD"
"Unit Abbrevs"=hex:
"Version"="2.2c"
"View Items"=hex:
"Welcome"=hex:
"Window Height"=hex:58,02,00,00
"Window State"=hex:00,00,00,00
"Window Width"=hex:20,03,00,00
"Window X"=hex:90,01,00,00
"Window Y"=hex:2c,01,00,00
========end of user.reg excerpt =====
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Get A Free Psychic Reading! Your Online Answer To Life's Important Questions.
http://us.click.yahoo.com/Lj3uPC/Me7FAA/CNxFAA/IMSolB/TM
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------------------------------------------------------------------------
There are 4 messages in this issue.
Topics in this digest:
1. Re: Item points
From: "Mr. Green" <mach_5@rocketmail.com>
2. Re: Item points
From: Colen McAlister <colen@wolflair.com>
3. Re: Item points
From: "Mr. Green" <mach_5@rocketmail.com>
4. AB under Wine
From: "Raymond Glosser" <rglosser@ncircle.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Tue, 27 May 2003 14:33:54 -0700 (PDT)
From: "Mr. Green" <mach_5@rocketmail.com>
Subject: Re: Item points
> If you want to remove the 'number of items' box, simply give the unit an
> infeasible number of item slots (like 100). The box will then be hidden.
The box is fine, I'd just like it to display how many points remaining the
unit has available.
> It sounds like the magic item you chose is from a category that takes up
> 0 'slots' (this would be specified in the definition file). If this is
> the case, the number of items allowed will still be 50 after you take
it.
Most of the magic item categories in the Warhammer files are set to take
up 0 slots. Players can have as many magic items as they have points to
afford.
=====
WF6 Army Builder File Manager
-
Warhammer Club - Vancouver, BC
http://www.WCP-Vancouver.com
__________________________________
Do you Yahoo!?
The New Yahoo! Search - Faster. Easier. Bingo.
http://search.yahoo.com
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Tue, 27 May 2003 15:12:40 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: Item points
At 02:33 PM 5/27/2003 -0700, you wrote:
> > If you want to remove the 'number of items' box, simply give the unit an
> > infeasible number of item slots (like 100). The box will then be hidden.
>
>The box is fine, I'd just like it to display how many points remaining the
>unit has available.
Indeed. If you have a points limit specified for a unit, and an unusual
item limit (like 100), the box shows the number of 'points left' that the
unit can take, rather than the item limit.
--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 3
Date: Tue, 27 May 2003 15:56:29 -0700 (PDT)
From: "Mr. Green" <mach_5@rocketmail.com>
Subject: Re: Item points
> Indeed. If you have a points limit specified for a unit, and an unusual
> item limit (like 100), the box shows the number of 'points left' that
> the unit can take, rather than the item limit.
Yep, that seems to work. Is there any chance in future updates this could
be a bit more intuitive, or at least have more documentation available on
how the ipts attribute and #Items field interact?
Also, while we're on the subject of item allowances, I've got special
units (battle standard bearers) that are allowed to take x total points
from various different item categories OR 1 item from the magic standard
(stnd) category . Right now I use two clmt attributes:
clmt:stnd<=1-count
clmt:weap+armr+ench+ward<=50-points-msg=crbsb1
Now, AB seems to AND these two statements together, so a unit can have 1
stnd item AND 50 points of items from the other categories. The
workaround was to put a tweak on all of the stnd items that removes access
to all of the other groups (ie zspc:-weap, zspc:-armr, etc), that way
whenever a user adds a stnd item to the group they lose access to any
other items. Would you consider or have you considered adding
functionality to combine clmt statements using 'OR' or even other boolean
expressions in future releases of AB?
Thanks,
Mark
=====
WF6 Army Builder File Manager
-
Warhammer Club - Vancouver, BC
http://www.WCP-Vancouver.com
__________________________________
Do you Yahoo!?
The New Yahoo! Search - Faster. Easier. Bingo.
http://search.yahoo.com
________________________________________________________________________
________________________________________________________________________
Message: 4
Date: Wed, 28 May 2003 01:00:56 -0000
From: "Raymond Glosser" <rglosser@ncircle.com>
Subject: AB under Wine
I have the Crossover Office implementation of Wine on my Linux 9 system. I've installed off of my CD of AB 1.4d with no errors during install. I've installed the 2.2c upgrade with no errors during install. However, when I try to start the program I receive an error "Failed to prepare product launch."
I'm attaching the portion of the user.reg file relating to AB. The key is obfuscated, but is otherwise verbatim. Please let me know if you see any anomalies that would cause the problem.
Thanks,
Ray
====begin user.reg excerpt============
[Software\\Lone Wolf Development\\Army Builder] 1054081095
"Abbreviations"=hex:
"Auto Validate"=hex:
"Bars"=hex:
"CD Path"="M:"
"Color Text"=hex:
"CompMode"=hex:00,00,00,00
"Directory"=hex:
"Disclaimer"=hex:
"Enable Tips"=hex:01,00,00,00
"Exe Path"="C:\\Program Files\\ArmyBuilder"
"Font Banner"=hex:
"Font Cost"=hex:
"Font Element Name"=hex:
"Font Element Notes"=hex:
"Font Fixed"=hex:
"Font Header"=hex:
"Font Item Name"=hex:
"Font Item Notes"=hex:
"Font Model Count"=hex:
"Font Option Name"=hex:
"Font Option Notes"=hex:
"Font Unit Name"=hex:
"Font Unit Notes"=hex:
"Font Unit Stats"=hex:
"Game System"=hex:
"HTML Body"=hex:
"HTML Post"=hex:
"HTML Pre"=hex:
"HTML Width"=hex:
"Install Path"="Y:\\updates"
"Key"="AB123-456789-01234-XYZ"
"Last Import"=hex:
"Race"=hex:
"Register"=hex:
"Show Composition"=hex:
"Show Design"=hex:
"Show Elements"=hex:
"Show Items"=hex:
"Show Options"=hex:
"Show Validation"=hex:
"Signature"=hex:12,de,ea,39,e6,32,73,df,6f,a9,d9,ac,65,ec,a6,cd,8c,c6,20,2e,1c,\
05,9f,0d,5f,f4,30,44,ae,89,ca,4b,eb,35,f0,f3,ae
"Size"=hex:
"Source Log"="UpdateCD"
"Unit Abbrevs"=hex:
"Version"="2.2c"
"View Items"=hex:
"Welcome"=hex:
"Window Height"=hex:58,02,00,00
"Window State"=hex:00,00,00,00
"Window Width"=hex:20,03,00,00
"Window X"=hex:90,01,00,00
"Window Y"=hex:2c,01,00,00
========end of user.reg excerpt =====
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/