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Digest Number 891

  • Thread starter Thread starter armybuilder at yahoogroup
  • Start date Start date
A

armybuilder at yahoogroup

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There are 5 messages in this issue.

Topics in this digest:

1. Re: Confrontation
From: Glen Murie <ringsnake@yahoo.com>
2. unlimited items on unit?
From: "Adam" <adam@realnice.com>
3. cost of unit based on a stat?
From: "Adam" <adam@realnice.com>
4. Re: cost of unit based on a stat?
From: "Mr. Green" <mach_5@rocketmail.com>
5. Re: Confrontation
From: "Kenneth Kenney" <kg_kenney@yahoo.com>


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Message: 1
Date: Sun, 11 May 2003 14:46:44 -0500
From: Glen Murie <ringsnake@yahoo.com>
Subject: Re: Confrontation

there are english confrontation files on the yahoo confrontation_en group

On Sunday 11 May 2003 03:10 am, tamigreve wrote:
> I have been trying to create a file for Confrontation. Or at least
> translate it all into English. I was wondering if anyone has been
> able to accomplish this yet or if you know when AB is going to come
> out with thier own translation.
>
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@yahoogroups.com
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/



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Message: 2
Date: Sun, 11 May 2003 19:09:15 -0000
From: "Adam" <adam@realnice.com>
Subject: unlimited items on unit?

I can't figure out how to make units use unlimited items. Actually,
I'm not sure if it is possible at all. I have it set on 99 items,
which works fine, but I'm a perfectionist. If there IS a way to make
it unlimited, it would be great to know! ;) Thanks.



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Message: 3
Date: Sun, 11 May 2003 19:37:12 -0000
From: "Adam" <adam@realnice.com>
Subject: cost of unit based on a stat?

I was looking through old posts before I posted this, and saw one or
two things that looked like my question, but I couldnt understand the
answer at all and am hoping that for my problem it might be simpler.
I have a unit that starts with ZERO of the stat "hp". It also starts
with zero cost. Items and options add to the stat. I want the cost of
the original unit to be something like (hp*10), or 10 cost per HP,
but it doesnt really work like that I guess. I want it to calc this
on the fly, so every time someone adds an item or removes one, it
recalculated the cost based on the new HP. thanks! ;) (hope THIS
wasnt too confusing! lol)



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Message: 4
Date: Sun, 11 May 2003 15:34:02 -0700 (PDT)
From: "Mr. Green" <mach_5@rocketmail.com>
Subject: Re: cost of unit based on a stat?

I think the easiest way for you to do this is to make a hidden option
called 'Calculate Cost' or something like that. You'll want two
attributes for it; "cost:expr=hp*10" and "hide", then assign the option
link to the unit as "incl".

Mark

--- Adam <adam@realnice.com> wrote:
> I was looking through old posts before I posted this, and saw one or
> two things that looked like my question, but I couldnt understand the
> answer at all and am hoping that for my problem it might be simpler.
> I have a unit that starts with ZERO of the stat "hp". It also starts
> with zero cost. Items and options add to the stat. I want the cost of
> the original unit to be something like (hp*10), or 10 cost per HP,
> but it doesnt really work like that I guess. I want it to calc this
> on the fly, so every time someone adds an item or removes one, it
> recalculated the cost based on the new HP. thanks! ;) (hope THIS
> wasnt too confusing! lol)
>
>
>
> To unsubscribe from this group, email
>
> armybuilder-unsubscribe@yahoogroups.com
>
> Your use of Yahoo! Groups is subject to
> http://docs.yahoo.com/info/terms/
>
>


=====
Warhammer Club - Vancouver, BC
http://www.WCP-Vancouver.com

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Message: 5
Date: Mon, 12 May 2003 15:56:03 -0000
From: "Kenneth Kenney" <kg_kenney@yahoo.com>
Subject: Re: Confrontation

--- In armybuilder@yahoogroups.com, "tamigreve" <tamigreve@a...>
wrote:
> I have been trying to create a file for Confrontation. Or at least
> translate it all into English. I was wondering if anyone has been
> able to accomplish this yet or if you know when AB is going to come
> out with thier own translation.

You can also get them at:
http://confrontation.voidgamers.com/channel/

That site also contains a wealth of Confrontation material that has
been translated by other people as well as official translations from
Rackham.
All the miracles in the AB file have been translated by yours truly,
the spells are getting official translations as soon as the
voidgamers site puts them up. I'll be posting a newer version of the
AB files soon with Mercenaries added as a Troop Catagory, an easier
way to get a Command Staff, and improved spell rules that make adding
new spells and magic users easier for me.
And, just as an aside note, the official spell translations have been
pretty much dead on with what I've been able to translate and include
in the AB file. Mostly, it's been word selection ( eg. 'terror'
instead of 'horror' ) type of corrections and nothing to do with the
actual mechanics of the game.

Cheers!
The Butcher of Avagddu




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