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There is 1 message in this issue.
Topics in this digest:
1. RE: Re: The tweak attribute zutp
From: "Mathias Gehl" <mgehl@cox.net>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Mon, 16 Sep 2002 18:46:48 -0700
From: "Mathias Gehl" <mgehl@cox.net>
Subject: RE: Re: The tweak attribute zutp
I found something - type:???-child is processed before items, so, if you
have placeholder units to store your items, it will work.
Mathias Gehl
mgehl@cox.net
-----Original Message-----
From: rjsoz [mailto:rjs@inorbit.com]
Sent: Monday, September 02, 2002 3:47 PM
To: ab@support.wolflair.com
Subject: [AB] Re: The tweak attribute zutp
--- In armybuilder@y..., "Mathias Gehl" <mgehl@c...> wrote:
> The tweak attribute zutp seems to be controlled by the local types
> of the unit - not those assigned by options (or deleted by
> options). Is there any workaround other than creating a dozen
> items, each with a slightly different set of type requirements,
> and a slightly different set of tweaks?
The problem is that Items (and therefore Tweaks) are processed
before options. That's why the option types make no difference...
I'm not aware of another way of doing it other than the one you have
already suggested (which is what I had to do for the Battletech
files...) :-(
Mind you, if you think of some ingenious (devious perhaps?) method,
I'd be more than happy to hear about it
Cheers,
Russell.
--
Russell Sparkes, rjs@inorbit.com, http://www24.brinkster.com/rjsoz
"Experience is what you get just after you needed it" - Unknown
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Sell a Home with Ease!
http://us.click.yahoo.com/SrPZMC/kTmEAA/MVfIAA/IMSolB/TM
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There is 1 message in this issue.
Topics in this digest:
1. RE: Re: The tweak attribute zutp
From: "Mathias Gehl" <mgehl@cox.net>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Mon, 16 Sep 2002 18:46:48 -0700
From: "Mathias Gehl" <mgehl@cox.net>
Subject: RE: Re: The tweak attribute zutp
I found something - type:???-child is processed before items, so, if you
have placeholder units to store your items, it will work.
Mathias Gehl
mgehl@cox.net
-----Original Message-----
From: rjsoz [mailto:rjs@inorbit.com]
Sent: Monday, September 02, 2002 3:47 PM
To: ab@support.wolflair.com
Subject: [AB] Re: The tweak attribute zutp
--- In armybuilder@y..., "Mathias Gehl" <mgehl@c...> wrote:
> The tweak attribute zutp seems to be controlled by the local types
> of the unit - not those assigned by options (or deleted by
> options). Is there any workaround other than creating a dozen
> items, each with a slightly different set of type requirements,
> and a slightly different set of tweaks?
The problem is that Items (and therefore Tweaks) are processed
before options. That's why the option types make no difference...
I'm not aware of another way of doing it other than the one you have
already suggested (which is what I had to do for the Battletech
files...) :-(
Mind you, if you think of some ingenious (devious perhaps?) method,
I'd be more than happy to hear about it

Cheers,
Russell.
--
Russell Sparkes, rjs@inorbit.com, http://www24.brinkster.com/rjsoz
"Experience is what you get just after you needed it" - Unknown
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________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/