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There are 2 messages in this issue.
Topics in this digest:
1. Conflits not working for child units?
From: "Keith Upton" <mobo@adelphia.net>
2. Re: Conflits not working for child units?
From: "emperorfranz" <cujo4103@yahoo.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 22 Mar 2002 19:34:21 -0700
From: "Keith Upton" <mobo@adelphia.net>
Subject: Conflits not working for child units?
Well, I've been trying to figure this one out for a week now. My HQ unit has two transport vehicles. They can be of three different types, lets say type 1, 2, and 3. I can give the HQ two type 2 or one type1 and one type 3, ect. Right now I gave the HQ the option to all three types and added the rept:unit@2 to the options. That allows me to select a max of two of each transport type. But I can still select the other two types (twice each) for a total of 6 transports. All three options on the HQ have the same conflict group. How can I make it were I can select any combination of the three transports up to a total of two?
Thanks,
Keith
'95 VR-4
[Non-text portions of this message have been removed]
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Sat, 23 Mar 2002 14:18:50 -0000
From: "emperorfranz" <cujo4103@yahoo.com>
Subject: Re: Conflits not working for child units?
In your datadef file define a conflict group that allows 2 choices
and then assign all these options to that group. This will cause a
violation when the third one of any of these is selected.
Later,
Hugo
--- In armybuilder@y..., "Keith Upton" <mobo@a...> wrote:
> Well, I've been trying to figure this one out for a week now. My
HQ unit has two transport vehicles. They can be of three different
types, lets say type 1, 2, and 3. I can give the HQ two type 2 or
one type1 and one type 3, ect. Right now I gave the HQ the option to
all three types and added the rept:unit@2 to the options. That
allows me to select a max of two of each transport type. But I can
still select the other two types (twice each) for a total of 6
transports. All three options on the HQ have the same conflict
group. How can I make it were I can select any combination of the
three transports up to a total of two?
>
> Thanks,
>
> Keith
>
> '95 VR-4
>
>
>
>
> [Non-text portions of this message have been removed]
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Buy Stock for $4.
No Minimums.
FREE Money 2002.
http://us.click.yahoo.com/BgmYkB/VovDAA/ySSFAA/IMSolB/TM
---------------------------------------------------------------------~->
To unsubscribe from this group, email
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------------------------------------------------------------------------
There are 2 messages in this issue.
Topics in this digest:
1. Conflits not working for child units?
From: "Keith Upton" <mobo@adelphia.net>
2. Re: Conflits not working for child units?
From: "emperorfranz" <cujo4103@yahoo.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Fri, 22 Mar 2002 19:34:21 -0700
From: "Keith Upton" <mobo@adelphia.net>
Subject: Conflits not working for child units?
Well, I've been trying to figure this one out for a week now. My HQ unit has two transport vehicles. They can be of three different types, lets say type 1, 2, and 3. I can give the HQ two type 2 or one type1 and one type 3, ect. Right now I gave the HQ the option to all three types and added the rept:unit@2 to the options. That allows me to select a max of two of each transport type. But I can still select the other two types (twice each) for a total of 6 transports. All three options on the HQ have the same conflict group. How can I make it were I can select any combination of the three transports up to a total of two?
Thanks,
Keith
'95 VR-4
[Non-text portions of this message have been removed]
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Sat, 23 Mar 2002 14:18:50 -0000
From: "emperorfranz" <cujo4103@yahoo.com>
Subject: Re: Conflits not working for child units?
In your datadef file define a conflict group that allows 2 choices
and then assign all these options to that group. This will cause a
violation when the third one of any of these is selected.
Later,
Hugo
--- In armybuilder@y..., "Keith Upton" <mobo@a...> wrote:
> Well, I've been trying to figure this one out for a week now. My
HQ unit has two transport vehicles. They can be of three different
types, lets say type 1, 2, and 3. I can give the HQ two type 2 or
one type1 and one type 3, ect. Right now I gave the HQ the option to
all three types and added the rept:unit@2 to the options. That
allows me to select a max of two of each transport type. But I can
still select the other two types (twice each) for a total of 6
transports. All three options on the HQ have the same conflict
group. How can I make it were I can select any combination of the
three transports up to a total of two?
>
> Thanks,
>
> Keith
>
> '95 VR-4
>
>
>
>
> [Non-text portions of this message have been removed]
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/