A
armybuilder at yahoogroup
Guest
To unsubscribe from this group, email
armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------
There are 2 messages in this issue.
Topics in this digest:
1. Re: Re: Question about Def file
From: Rob Bowes <rob@wolflair.com>
2. Re: 40k files
From: Rob Bowes <rob@wolflair.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Sat, 27 Oct 2001 21:02:00 -0700
From: Rob Bowes <rob@wolflair.com>
Subject: Re: Re: Question about Def file
At 06:30 AM 10/23/2001 +0000, you wrote:
>--- In armybuilder@y..., Gobbo <deadtechinc@y...> wrote:
> > I am working on a Definition file for Supersystems. There are 2
> > types of units, Characters and Henchmen. They both have one stat,
> > Vitaility, Characters Vitl is = to the sum of Strg + Rslv.
> > Henchmen, however, have a Vitl = to the number of henchmen on
> > the group. How do I set this up in the Def File?
> >
>I wouldn't. I'd use an option in the datafile attached to the
>Character to set the Vitl using base:Vitl=(Strg+Rslv) and then
>another option attached to the Henchmen to set the Vitl using
>base:Vitl=(#) - assuming the number of Hencmen in the group are all
>part of a single Army Builder "unit".
I agree with Russell on handling this via the unit within the data file
instead of within the definition file. You can also use the "calc"
attribute to calculate the stat value if it is unable to be changed via
options and/or items. Otherwise, using options as Russell suggests is the
appropriate method.
Hope this helps,
Rob
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Sat, 27 Oct 2001 21:04:00 -0700
From: Rob Bowes <rob@wolflair.com>
Subject: Re: 40k files
If you want access to the raw data in the data files, the suggestions
already made are appropriate. If you want the adjusted data for the troops
in a specific roster, then you need to utilize the public XML output
generated by Army Builder.
Thanks, Rob
At 07:55 AM 10/26/2001 +0000, you wrote:
>Hello
>
>Is it possible to open and see all the data in the files. I can do a lot
>of fun exporting data in to different statistic reports.
>
>Tommy
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
armybuilder-unsubscribe@egroups.com
------------------------------------------------------------------------
There are 2 messages in this issue.
Topics in this digest:
1. Re: Re: Question about Def file
From: Rob Bowes <rob@wolflair.com>
2. Re: 40k files
From: Rob Bowes <rob@wolflair.com>
________________________________________________________________________
________________________________________________________________________
Message: 1
Date: Sat, 27 Oct 2001 21:02:00 -0700
From: Rob Bowes <rob@wolflair.com>
Subject: Re: Re: Question about Def file
At 06:30 AM 10/23/2001 +0000, you wrote:
>--- In armybuilder@y..., Gobbo <deadtechinc@y...> wrote:
> > I am working on a Definition file for Supersystems. There are 2
> > types of units, Characters and Henchmen. They both have one stat,
> > Vitaility, Characters Vitl is = to the sum of Strg + Rslv.
> > Henchmen, however, have a Vitl = to the number of henchmen on
> > the group. How do I set this up in the Def File?
> >
>I wouldn't. I'd use an option in the datafile attached to the
>Character to set the Vitl using base:Vitl=(Strg+Rslv) and then
>another option attached to the Henchmen to set the Vitl using
>base:Vitl=(#) - assuming the number of Hencmen in the group are all
>part of a single Army Builder "unit".
I agree with Russell on handling this via the unit within the data file
instead of within the definition file. You can also use the "calc"
attribute to calculate the stat value if it is unable to be changed via
options and/or items. Otherwise, using options as Russell suggests is the
appropriate method.
Hope this helps,
Rob
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Message: 2
Date: Sat, 27 Oct 2001 21:04:00 -0700
From: Rob Bowes <rob@wolflair.com>
Subject: Re: 40k files
If you want access to the raw data in the data files, the suggestions
already made are appropriate. If you want the adjusted data for the troops
in a specific roster, then you need to utilize the public XML output
generated by Army Builder.
Thanks, Rob
At 07:55 AM 10/26/2001 +0000, you wrote:
>Hello
>
>Is it possible to open and see all the data in the files. I can do a lot
>of fun exporting data in to different statistic reports.
>
>Tommy
---------------------------------------------------------------------------
Rob Bowes (rob@wolflair.com) (650) 726-9689
Lone Wolf Development www.wolflair.com
________________________________________________________________________
________________________________________________________________________
Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/